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If you're fighting bugs - just kill spore spewers (big trees, you can see and shoot them all across the map)
If you're fighting automatons - avoid maps with fog because it becomes heavily annoying very very quickly
I'd like a drop pod enhancement that gives me the same wall hacks as the baddies, or for the bot's agro ranges to be equally affected in foggy areas as my vision.
Or for the bot's glowing eyes to forcibly pierce the fog when they're in shooting distance of you.
Fog on bug maps is plenty annoying but the bugs also aren't 360 noscop-ing you from clear across the map or sometimes even through what should be solid objects like the ground.
The lack of visibility in this game is not adding to the atmosphere, its so far over the line that its just annoying as hell, in every map, on every F!&@#ing match!!!
https://steamcommunity.com/app/553850/discussions/0/4295944344100702161
It's why I love the moon biome. No ♥♥♥♥♥♥♥ fog.
Im not defending its usage but if you hide it with reshade for example, it looks like a 2013 game instead, things past 50m have very low LOD models.
https://www.nexusmods.com/helldivers2/mods/981
Something is better then nothing