HELLDIVERS™ 2

HELLDIVERS™ 2

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Gadzooks Mar 9, 2024 @ 5:36pm
--use-d3d11 no longer works, anyone found a work around
Worked great up until the game updated.
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Showing 1-5 of 5 comments
Grisnir Mar 9, 2024 @ 5:44pm 
if this the 7900xtx crashing issue

having done an unstall with AMDs Cleanup Ultility tool and then installing the current 24.2.1 Drivers did solve the crashing issues for me, for now
an absolute solution for amd graphic card crash:
buy nvidia card
Caduryn Mar 9, 2024 @ 5:49pm 
Originally posted by Gadzooks:
Worked great up until the game updated.
Worked never for me...

What i did was render scale to native, fps capped at 60fps, global screen illumination off

driver 24,2,1

zero crashes since then
Last edited by Caduryn; Mar 9, 2024 @ 5:50pm
Gadzooks Mar 9, 2024 @ 6:34pm 
This has nothing to do with crashing

DX11 just performed better on my more dated system

DX12 had extremely high CPU load (95% or higher). DX11 ran at around 70% cpu load, which is great, because it put more of the workload on my GPU.
deek Mar 10, 2024 @ 6:52am 
Originally posted by Caduryn:
Originally posted by Gadzooks:
Worked great up until the game updated.
Worked never for me...

What i did was render scale to native, fps capped at 60fps, global screen illumination off

driver 24,2,1

zero crashes since then
7900XTX here also on latest 24.2.1 drivers. My drivers are crashing every mission with GI turned off, native render and fps capped. I'm tempted to rollback to previous drivers but if its the game's update causing this then there's not much point.

I had 1 crash in 40+ hrs of playtime on the previous update, previous driver and using d3d11 launch param. Now it doesn't matter if I use d3d11 or not, same crash
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Date Posted: Mar 9, 2024 @ 5:36pm
Posts: 5