Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Dont say stupid things
Super samples are available after lvl 7+ difficulty
and now they are unobtainable for casual players
means 90% of player base stuck in mid game progression
Kinda has to play 7+ in order to get SR samples, so your point is not valid.
Of course you're here giving advice that doesn't actually work.
Lmao "mid game progression" the only thing locked behind difficulty 7 are the highest-tier upgrades which are literally the last thing you unlock.
I've come to appreciate your stance but I still stand by the fact that the upgrades are very minor and inconsequential.
Maybe they should allow converting 100 rares to one ultrarare, or something like that. That would be a win-win in my eyes.