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If devs won't get informed about the issues they won't fix them.
So it's either :
a. Their authentification servers struggling to keep up
b. Their anti-cheat doing shenanigans
Or both at the same time.
that was my experience last night.
In any case I suspect it is really a main/authentification server problem, because most of the problems listed by OP are inconsistent and tend to happen when there is sudden big surge in player count. I still don't understant how the multiplayer work, technically. They said it was P2P, but in fact it isn't completely.