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Not in the known issue too, and that's more worrying.
Dunno, I've not had any real issues with it.
1. Hover over big scary mob, wait for triangle to appear.
2. Place dot in triangle to make sure lock is achieved
3. wait for triangle to turn green (if it does not, relocate and try again/make sure no obstructions)
4. ensure target is sufficiently far away enough
5. Profit
Did this multiple times, and didn't seem to have an issue with the targeting. Maybe it'll be worse if I were to play on a planet with dust storms or heavy rain?
I had no real issue with lock on in either 1st or 3rd person view post patch. Hmm, odd. If they did do a stealth fix, I'm okay with that.
Farthest I've had a lock on so far was 143m away on a Charger.
You can basically shoot accross the map already if you get it to aim...
The Automaton towers, fabricators and spore clusters are easy targets you can shoot from >200m
This alone has boosted its versatility massively.
Lock on is still janky af but I'm kinda warming to it, it's like an early version AGM-65 lol