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And yes, they buffed the Eradicate Mission spawn numbers. It's in the patch notes.
Eradication was by far the most boring, simple and easy objective. Plus lots of people did it just because it was so rewarding and quick.
Only if your team leader spawns you in an enemy area.
Ah my bad, i actually did one of those earlier and I don't think i had that issue but maybe i just got lucky.
https://steamcommunity.com/games/553850/announcements/detail/4113546867235200193?snr=2___
It says that they spawn more often.
So throw the gear into a central location and go to work on your way to grab your stuff? Hardly any different from landing in an area next to a MPOI when you first spawn in. You clear the first couple riff raff while you wait for your stuff.
I mean on difficulty 5 you should have experienced coming next to a patrol or a MPOI, being instantly busy.
That shouldn't make or break the mission.
I get they spawn more often and in greater densities. What I am saying is, they also spawn immediately from the moment you drop onto the map.
I don't mind the extra amount of spawns of bug breaches and the extras pouring out of them, but not being able to get any support gear before you're completely surrounded seems harsh. Especially on level 5 difficulty. The extra amount of breaches and mobs are a lot of fun and makes it more challenging. Not being able to get/use your support gear makes it a tad too tough.
I get it's a co-op game but it's a pretty toxic environment, at least on my play times. I get a ton of matches where you spend 20 minutes killing and farming the entire area, then the leader kicks you as the extraction shuttle lands. Super toxic.