HELLDIVERS™ 2

HELLDIVERS™ 2

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Ash//Fox Mar 6, 2024 @ 11:12am
Carl Gustav or AT4?
Which one is better for anti-armor tasks? AT4 is easy to spam due to short refresh time and can be shared if needed, but I haven't noticed it doing much more damage than a CG which has more ammo (but needs to reload which isn't always easy). Not sure which way to go.
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ImHelping Mar 6, 2024 @ 11:15am 
disposable rocket starts out strong on lower difficulty, but everything good about it is hard counted by mission debuffs as the difficulty increases.

Longer cooldown removes the 'fast recharge'. Randomizers remove panic dial. ECM towers with bots in particular mean going in with only 1 ammo on your back instead of multiple shots when assaulting them to disable the strat blocker, etc. You can tell which people are faux hardcore gamers trying to shame you with "Just bring it as a second support weapon then idiot!" because 3 strat instead of 4 limits throw that option into the dumpster as well.

Also eats have an obnoxious "animation faster than the gameplay" delay where even after you switch to it, you are not allowed to fire it for 1-2 seconds. Recoiless may have trash reload and a backpack, AND be underpowered like the eat but you can push 3 then 180 no scope a shot with it.

Feeding titans a killshot in their mouth with either, does not change the flaws they both have. But the EAT is ♥♥♥♥♥♥ over by debuffs more than the recoiless later.
Last edited by ImHelping; Mar 6, 2024 @ 11:16am
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Date Posted: Mar 6, 2024 @ 11:12am
Posts: 1