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Pretty much the same. The extra stims are really nice for oh shjit moments or feck ups. xD
Get dmg > stim up > if needed yeet of a mountain > no dmg xD
Medic armor is good because of the 6 stims with increased duration time. Stims give healing over time and fills stamina. Great for going across the map or falling from high places. Hitting a stim and being able to take a full load from a bile titan is huge.
Robots: Still fortified forever. (unless the new patch changes mean you can no longer sometimes survive rockets and sniper tower shots...)
Bugs: Engineer. +2 grenades for when everyone's airstrike still can't kill a nest because the devs cared more about aesthetic than gameplay. (I literally have people begging my dumb ass to save them with my huge pile of grenades on 7+, even when they are better players than me overall)
Both also have the recoil reduction when crouched perk, making gunplay easier when you are not running away.
"What about scout?": If you were actually good at stealth, you would not need a buff to stealth as a crutch. Also the stealth buff does nothing when enemies get a psychic signal to aim for your objective, or simply spawn 20 feet from the mining computer anyways.
The only good thing long term with scout is the map pins radar + "No other perk for warbond light armor anyways" if you want light without grinder shop suits.
And that just teaches you the game loves spamming magic spawns anyways, so radar booster+destroyer radar upgrade tends to render that obsolete unless you can't afford to bring radar booster.
Pick whatever feels best for your playstyle.
A: Stim infinite stamina buff, does not remove enemy slowdown debuffs. (so far as my luck goes with or without medic suits)
B: pre-patch I would have 15-20 stims used as fortified vs bots, while the few medic suit users I saw would have like, SEVEN stims used tops because you gotta be alive to use stims.
And with how frantic things are, you can't even take advantage of it heal teammates with your extra stims any more than usual. (as much because it is medium for warbond, so can't chase after light users without the shop light medic suit)
Feels like the latter.
it brings some light armor to medium armor level(100)
stims were nice but you have to survive the attack to use stims
I feel you. Personally i love scout/trailblazer armor. I love the speed. Many times saved me from oh no ♥♥♥♥ moment.... but yeah, not when the magic psychic trigger enemies and reveal my location when I call down the stratagem, that part yeah. Sucks.