HELLDIVERS™ 2

HELLDIVERS™ 2

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sibulbant Mar 5, 2024 @ 7:35pm
Arc lightning weapon fan club
Personally i love this weapon...please share your thoughts if something should be changed in any way for this type of weapon.

Pros:
first shot requires full charge, all shots after first one can be released after 1/3 charging, speed boost!
patrol sweeper
breach sweeper
breach call intervention(just noticed that bugs even without head still call for help, but lightning stuns bugs)
head buster
unlimited ammo
UNLIMITED POWEEERRRR......BZZZZZZ 8))))
(@_@)
\< ~~~~~~~~~~~~~
/\
Cons:
Lightning chains to team mates(if not used, weapon of mass suicide)
due to meta railgun for uber pros, your weapon of choice offends their pride and they quit
for same reason even with 0 friendly fire , get kicked
weak against bile titan, 2+ chargers with adds is a problem
close range poor targeting
Last edited by sibulbant; Mar 5, 2024 @ 7:47pm
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Showing 1-12 of 12 comments
Anticitizen 1 Mar 5, 2024 @ 7:37pm 
It is certainly effective but it is annoying to use because of the charge up mechanic. I'd rather there was no charge time but a cooldown of 1 sec after use.
Abhia1majin Mar 5, 2024 @ 7:37pm 
that's fricken hilarious seeing as the arc thrower is the perfect backup weapon to the rail gun, since rail cannot aoe but thrower can, a fun team would be two Arcs and two Rails steamrolling everything
Last edited by Abhia1majin; Mar 5, 2024 @ 7:38pm
sibulbant Mar 5, 2024 @ 7:41pm 
Originally posted by Anticitizen 1:
It is certainly effective but it is annoying to use because of the charge up mechanic. I'd rather there was no charge time but a cooldown of 1 sec after use.
while it is rather annoying to charge first time, you have a speed up after first shot decreasing lightning release time by 2 or even 3 times, you just need to sustain good timing. I love and hate it as my fingers hurt after each mission 8)
Wutever Mar 5, 2024 @ 7:41pm 
It's an OK gun, but the game basically requires you to have something to deal with armor as quickly as possible as you climb higher. The charge up also makes it kinda awkward when you're dealing with hordes.

Either of the machine guns is honestly a more efficient way of clearing light to medium armor enemies and hordes.
Ninefinger Mar 5, 2024 @ 7:42pm 
I have been enjoying it but only because my mouse can shoot it like auto fire otherwise the timing and miss timings of trying to shoot it kill it for me on extended fights. But with the ability to just hold a button and let it rip, it becomes very satisfying.

Hard to take it over the railgun when dealing with titans or even chargers more quickly but I take it anyway because of the above and infinite ammo. I will suffer zapping a titan 50 times and chargers 15 times because of it, without it I doubt I could bring myself to use it more than a few rounds.
Last edited by Ninefinger; Mar 5, 2024 @ 7:43pm
sibulbant Mar 5, 2024 @ 7:43pm 
Originally posted by Abhia1majin:
that's fricken hilarious seeing as the arc thrower is the perfect backup weapon to the rail gun, since rail cannot aoe but thrower can, a fun team would be two Arcs and two Rails steamrolling everything
and it is true, i've played such games and it's perfect...while 2 railguns take out big targets, lightning lays waste to any breach:steamthumbsup:
sibulbant Mar 5, 2024 @ 7:44pm 
Originally posted by Wutever:
It's an OK gun, but the game basically requires you to have something to deal with armor as quickly as possible as you climb higher. The charge up also makes it kinda awkward when you're dealing with hordes.

Either of the machine guns is honestly a more efficient way of clearing light to medium armor enemies and hordes.
did you know that only first arc should be fully charged, after which you can triple your shooting speed with this weapon?)
Wutever Mar 5, 2024 @ 8:15pm 
And then I get tentacled in the side by a hunter and get staggered and slowed for days.

I just don't see how a weapon with delayed fire like the Arc or Scythe would ever be better than a weapon that can put out instant, reliable damage. Then again, I like to play aggressively, and the Arc is definitely not a front-line weapon.
The arc thrower is just too inconsistent for me. Sometimes it picks weird targets, sometimes it doesn't fire at all. And even once you get the timing for the faster shots, it's still not great at shifting gears, like when you get blindsided or something.

*When* it works, it's great though.
Shiroe Mar 7, 2024 @ 12:19pm 
the arc thrower in the right hands has been the best weapon to bring , if you know how to dodge you can solo bile titans with it at point blank range , pretty much the only thing you cant really kill consistently is structures like cannon turrets . running jump pack and arc thrower alloys you to handle almost any threat on your own .
it has way more range than people think as well , you can hit targets from 50+ yards

and to anyone who says you need something to deal with armor , it bypasses at least some armor and can be used to kill hulks , and while slower even tanks . im honestly surprised they didnt nerf it a little bit. but i guess it makes sense when most people dont learn how to use it to its fullest

i do understand the aim issues , you tend to have to aim slightly higher than your target to get consistent arc to them on uneven terrain

all of this at diff 7 - 9 so no , im not talking about low diff .
Lesmir Mar 7, 2024 @ 12:23pm 
super cool weapon but would need a more damage to be viable at high difficulty.
Katitoff Mar 7, 2024 @ 12:24pm 
Someone told meta monkeys that arc thrower is new op, they believed and now are mass-friendly firing, because it requires a skill to use and has downsides, something they have never experienced before.
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Date Posted: Mar 5, 2024 @ 7:35pm
Posts: 12