Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I don't get why it has less recoil at all
It's actually like, absolutely stupid that it does
But we're talking about the same dev that added invisible walls because they couldn't just make the flying enemies a consistent threat to harass ppl who got onto things
Ontop of having added bug burrowing to get up there anyways?
(The bots need an actual flying threat tho' for this to be 100% valid as a criticism ngl)
"I can't kill things without using the easiest options."
https://twitter.com/Pilestedt/status/1756506037220176225
I knew it was bad before I even saw this. It does not do enough damage to justify the reload or even the ammo count. Magnums are supposed to be powerful and this thing is nerfed as hell.
When I land six robot headshots with a senator in a row, hard to feel satisfied when my options are "Put it away empty" and "forget it exists for a while" as an objective scripted dropship dumps more enemies down. Unless you feel like giving the enemy a pity head start, by stopping to reload it first.
Now watch a game journalist in disguise rush in to post "Sounds like you just suck at aiming!" after mocking the lackluster feeling even KB+M headclick lifestyles have with the senator. ♥♥♥♥ crosshair and poorly designed ADS sight are probably a lot more rough in controller land.
chill, you're getting weird now
People don't hate journalists enough honestly
I rly don't know why the ♥♥♥♥♥♥♥ ADS is like that though I thought it was bugged but no it's legit just, supposed to be like that? lmao.
I pair it with faster firing weapons and just whip it out for hive guards if I'm inbetween reloads/overheats (You can shoot under their heads and basically cut their arms off to kill them even when they hunker down, medium pen not needed) depending on what I'm using honestly since I'm taking a long siesta from the bot front to be fair.
But ye thank u for the tweet fam.
American gun nut here:
There's 3 parts to ballistics, internal ballistics, external ballistics, and terminal ballistics.
I'm assuming you're talking about the Liberator penetrator versus the liberator. Longer barrel actually increases the amount of friction the projectile has to overcome through the barrel. This reduces velocity and therefore energy (internal ballistics). It's probably using solid core projectiles, which do not deform or "mushroom" as much when hitting a target. This increases penetration, but also reduces the size of temporary and permanent wound cavities created. Also, since the round does not deform and keeps a smaller profile, it does not impart as much of it's energy on the target. This is called kinetic transfer (terminal ballistics).
TL;DR you say they know nothing about guns, but it appears that they know more than you.
ouch
He says, not realizing Paul Harrell (among others) has compared barrel length and differences in muzzle velocity between the two which factors into it regardless? This would also depend on caliber but they're not really specific with that at all anywhere I've seen.
But yeah man, totally.
Quick swap of huge dps and sustained to finish of the little guys.