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But what they currently have in the armour section is the same thing they oppose.
Yes, there is a meta in wearing armour.
Armor values are irrelevant, speedy scout armours are the meta.
The sad thing is they all look shoddy, and that is why I agree with your idea.
You can only really reliably use the heavy armor on defense missions anyways.
What if, now this will sound very dumb, but what if you could have 3 loadouts: A light armor loadout, a medium armor loadout, and a heavy armor loadout. You could choose which one you wanna launch into the mission with. But if you were to die, you could choose from those 3 loadouts which one you wanna be brought back with. SO when it comes to the start of a mission, you could choose speed, then with the end when waiting for the evac you could choose your heavy armor loadout.
Would be a bit of work to implement that, but it could solve the issue on heavy armor never getting used.
I am sick of wearing the same 2 armors all the time.
Is it still possible to have an additional Perk with the 2 buggy Helmets? They should check this for Bugs first then before they touch anything!
You can't be 'against metas'. There will always be a meta. If they patch something a new meta will establish itself. What they should focus on is that the gap between meta and everything else isn't twice the size of the Grand Canyon.