HELLDIVERS™ 2

HELLDIVERS™ 2

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Cursememe Mar 24, 2024 @ 12:47pm
More super credits on higher difficulties
I have a gripe with the loot on high difficulty when opening a majority of the crates just contain requisition slips, Why do they exist on high difficulties you average 5k credits per mission but instead of a medal or super credits I just get 100 measly requisition slips that I cant do anything with

It would help immensely if requisition slips are just removed from the loot pool cause there is nothing more depressing then opening a bunker containing 3 requisition slips I have done like 10 missions and looted 70-90% of the map grabbing the super samples but only earned like 20 super credits through out

Any tips outside of warbond or cashing on how to get them faster? It would be a great help If I could finally get a premium warbond
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Showing 1-15 of 31 comments
ay Mar 24, 2024 @ 12:50pm 
Let's just be honest, anytime a game has a premium currency that u can earn it's almost always pretty hard to come by in large quantities to incentivize player to outright purchase the currency instead
_MAGS-EMPTY_ Mar 24, 2024 @ 12:51pm 
Nah it's pretty balanced right now, if you want the premium warbonds so bad, you should of bought the Super Citizen edition, or shell out $10 for SC. I've been able to buy mine just from playing, and am sitting at 1300sc atm with both premium warbonds unlocked. Some maps don't contain them, others have 10-40 per map.
Last edited by _MAGS-EMPTY_; Mar 24, 2024 @ 12:52pm
Latency Mar 24, 2024 @ 1:05pm 
There are so few PoIs that spawn super credits on high difficulty that it would barely matter. Most of them have rare samples instead which replace the super credit spawn points anyways.

That said, if you want super credits just farm level 2 missions on a planet with no water/mountains (like Hellmire). This will give you the maximum area to explore and there will be 15-20 PoIs with many of them having req/SC/medal spawns. There is also a 50% chance of a radar tower (other 50% is SEAF artillery) which makes farming even easier. Since it's low level, none of the crates at PoIs will be ruined (since that happens to spawn rare samples) and you will get multiple SC opportunities.

The best missions to do this on will be escape pod upload or terminate illegal broadcast as those only spawn one objective area giving you more of the map for PoIs. I recommend taking a grenade launcher and jump pack for easy container opening and navigation; you can usually completely explore a map in 10-15 minutes netting around 50-100 SC fairly reliably with very little danger of death. If you have a partner it's even better because you will be able to explore twice as fast and open two-person vaults for 3 more chances at SC.
_MAGS-EMPTY_ Mar 24, 2024 @ 1:46pm 
I just busted out a 2 for the 25 hunter daily, got it done quickly and easily found 30 SC and 2 extra medals.
Chesshire Mar 24, 2024 @ 4:10pm 
This post made me realize there's an incentive mismatch. You're likely to get just as many SC on a 1-5 as you are on a 7-9, it mostly depends on the map. Why bother with difficult maps if you want to farm SC? The only incentive to rank it up is to farm medals slightly faster or farm rare samples which have very limited use. After unlocking all your rank 3 ship upgrades, what then? Hover in 6 because the completion rate is faster which is more medals per hour than herding cats in 8. Requisition? What is requisition? I've already forgotten.
Anticitizen 1 Mar 24, 2024 @ 4:19pm 
Originally posted by Chesshire:
This post made me realize there's an incentive mismatch. You're likely to get just as many SC on a 1-5 as you are on a 7-9, it mostly depends on the map. Why bother with difficult maps if you want to farm SC? The only incentive to rank it up is to farm medals slightly faster or farm rare samples which have very limited use. After unlocking all your rank 3 ship upgrades, what then? Hover in 6 because the completion rate is faster which is more medals per hour than herding cats in 8. Requisition? What is requisition? I've already forgotten.

1-3 will probably be better for SC since on higher difficulties rare samples dilute the POI loot pool.
Last edited by Anticitizen 1; Mar 24, 2024 @ 4:19pm
ELX-Sevazinho☄ Mar 24, 2024 @ 4:28pm 
seems that they nerfed the amount of supercredits since last warbond. I was getting 30-200 on every mission, now i can do an entire liberation mission without picking any. So putting higher super credits rewards acordding to the game difficult is something that they need to implement in the game for sure! Whats the point of playing on higher difficult when you're max level on everything and theres nothing you can spend them?
Latency Mar 24, 2024 @ 4:40pm 
Originally posted by Chesshire:
This post made me realize there's an incentive mismatch. You're likely to get just as many SC on a 1-5 as you are on a 7-9, it mostly depends on the map. Why bother with difficult maps if you want to farm SC? The only incentive to rank it up is to farm medals slightly faster or farm rare samples which have very limited use. After unlocking all your rank 3 ship upgrades, what then? Hover in 6 because the completion rate is faster which is more medals per hour than herding cats in 8. Requisition? What is requisition? I've already forgotten.

I have everything available from all warbonds and everything capped (samples/req/medals) and I still play 7+ just because it's fun. I enjoy helping randoms get the stuff they need and working together to clear the map. It's also fun to try out different stuff from time to time and see if I like other weapons/strategems even better than my usual kit.

It's definitely the case that from a farming standpoint higher levels are only good if you need the samples (or fast medals from 5 minute kill missions); if you're strictly farming anything else diff 2 missions are going to be the best, and even those can give great medals/hour depending on your luck. My record was 12, but didn't get any super credits on that one.
_MAGS-EMPTY_ Mar 24, 2024 @ 7:36pm 
just farmed 2's for about 2 hours, then played some higher stuff with my buddies. Over 300 SC just in that time.
Cursememe Mar 24, 2024 @ 7:58pm 
Originally posted by Chesshire:
This post made me realize there's an incentive mismatch. You're likely to get just as many SC on a 1-5 as you are on a 7-9, it mostly depends on the map. Why bother with difficult maps if you want to farm SC? The only incentive to rank it up is to farm medals slightly faster or farm rare samples which have very limited use. After unlocking all your rank 3 ship upgrades, what then? Hover in 6 because the completion rate is faster which is more medals per hour than herding cats in 8. Requisition? What is requisition? I've already forgotten.
Requisition is the main currency used to buy stratagems and you get 100 per requisition slip
which is kinda useless when you rake 5k per mission
RX-3DR Mar 24, 2024 @ 8:03pm 
Jam up your regular gameplay to grind on stupid low difficulty, share your misery if you want to speed it up. If you want to go all in, find a map with good PoI spawns and alt-F4 to prevent it from cycling out.

People are probably happy you're put in this annoying dilemma of being miserable or spending money so I don't see why they would really change it.
Bob Mar 24, 2024 @ 8:07pm 
If you want super credits on higher difficulties, then you would need to host yourself and tell people you want to do side stuff.

If not, then find a group to play with; a lot of premades mix in stuff like that (to an extent) to try and leave with at least 20~ super credits a mission if at all possible (average).

Other than that, there is nothing to fix, it is just a 'social' problem. They are there to get, but people don't want to risk super samples in pugs to go looking.
Last edited by Bob; Mar 24, 2024 @ 8:07pm
Let's be honest. The whole loot/reward system is just utter nonsense. To get the valuable stuff, the SCs (and medals), you have to play on trivial and ignore all objectives, not even finish the missions. If you play the game right, on harder or hardest difficulty, doing all the main and side objectives, destroying all the nests, you get entirely useless xp, requisition and rare samples, very few SCs. Worst possible game design in this regard, like they never spent 2 thoughts on it.
Last edited by Dimwit Donald (very high IQ); Mar 24, 2024 @ 8:43pm
Docaheal Mar 24, 2024 @ 8:20pm 
spam difficulty 1 with a friend or two, also sometime you can get 100 super credit instead of 10. If you guys are optimal, you should be able to get 10-20 SC in about a 7 min missions. Also, killing yourself with your friends is fun and faster to skip most loading when coming back to ship.
Cursememe Mar 25, 2024 @ 7:05am 
In the end I sorta just went into the trivial farming route so problem solved I guess just sorta more lackluster then getting them by playing since that is taking too long
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Date Posted: Mar 24, 2024 @ 12:47pm
Posts: 31