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the helldivers gladly give their lives for prosperity!
Isn't it supposed to be due to fuel/cost limitation as the ship needs to be in low orbit/close atmosphere to be able to fire on the surface?
I agree it makes little sense but I remember some sort of in-universe explanation like that.
This makes good sense to me honestly.
The destroyers have to get into a very low orbit to render fire support and redeployment of eagles and whatnot.
They also need to remain geostationary whilst in that low orbit, which makes for an extremely unstable orbit. Unstable orbit means you need to expend fuel to maintain it. Run out of fuel, destroyer ends up on the planet in a big explosion.
But I mean, that's really just an out-my-ass explanation for why the missions have time limits.
Remember, the Helldivers (per pilestedt) have a lifespan of about 2 minutes after being dethawed. Their goals are to murder a bunch of bugs so their decomposing corpses create E-710. The reason for time limits and the super destroyer leaving are probably cost related - they want N tons of space fuel in N minutes and if you break that efficiency they just leave your ass.
TL;DR: Your work shift clock ran out and they're fired you.
It was one not present in the previous game, from what I understand, so shrug.