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My favorite since then has been the +2 grenades for dealing with bots and bugs. Of course for bug holes with bugs, and it's nice for dealing with a train wave of hunters and other bugs. For bots, it's nice for the factories, but also just satisfying to see them explode into pieces, also for dealing with scout walkers.
I use heavy armor now for bots because it's just too easy to get 1-2 shot by explosives. I also can't be spamming all my stims just because a bot gave me some chip damage to the ankle. Heavy armor reduces the danger by a lot.
For bots, I always use the +50% explosive resistance. Those rockets are the bane of my existence and the armor passive + a personal shield does so much to keep my sanity semi-intact.
For bugs, I prefer using +2 grenades. Swarms of hunters and those little nippers almost always are the causes of my death. So the extra grenades to clear them out + some help from the laser rover does wonders for my happiness.
I've been stimming for days. My veins are pumping nothing but hormones and eagle sweat.
FS-38 Eradicator (against bots)
B-08 Light Gunner (against bugs)
SC-37 Legionnaire (for additional throwing range)
EX-00 Prototype X (when playing in a team with ARC weapons)
SC-30 Trailblazer Scout (in case you want to play this as a stealth game)
my preferred stat is 30% accuracy and +2 grenades.
Aesthetic-wise they're all pretty cool. I sort of rotate them on a whim.
I pretty much 100% agree with this.
I honestly just use it for everything though.
TR-117 with this helm is peak though
https://steamcommunity.com/sharedfiles/filedetails/?id=3195587399
So the more time goes by, the more Engineer vs bugs and (cash shop to not be heavy) fortified vs bots is my constant go to.
Though crit hits sure have cut down on how many more stims than medic suits I use, I still generally use more stims than medics with fortified vs bots.
Was using Light Armor with Scout Perk before that... but since they "fixed" Armor values i feel a little to squishy in Light Armor.