HELLDIVERS™ 2

HELLDIVERS™ 2

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onewhofound Mar 20, 2024 @ 7:14pm
Shriekers are broken and need fixing badly
I don't *&$% care what the major order is, until they fix the fact that falling pieces of dead Shriekers insta-kill you, Fiori Prime can (&*^%*& right off.

Fix this ♥♥♥♥ devs.

EDIT: because kids are 13 and don't have reading comprehension, I am talking about the bug that causes instant death, not the normal attacks.
Last edited by onewhofound; Mar 24, 2024 @ 2:38pm
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Showing 1-15 of 74 comments
Kurotoge Mar 20, 2024 @ 7:16pm 
Just like in Starship Troopers. While I hate them too, you gotta dive out of the way. It's the only thing you can do.
What armor are you wearing? I've been wearing medium, but even when I was wearing light, they do not instant kill you.

Are you shooting them down and their bodies land on you? I think that's what people are mistaking it for. Their bodies for some reason do more damage to you than their actual attack, so don't step on them or let them fall on you. Pretty sure it's a bug.
I3lackI2ogue Mar 20, 2024 @ 7:17pm 
whats a shrieker? if it were a real thing the ministry of truth would have told us.
DarkFenix Mar 20, 2024 @ 7:19pm 
Don't shoot them when they're on their attack run, avoid them, you don't even need to dive, just run to one side. Shoot them when they're further away.
onewhofound Mar 20, 2024 @ 7:21pm 
Originally posted by 𝒞𝒶𝓈𝓊𝒶𝓁 Sinner:
What armor are you wearing? I've been wearing medium, but even when I was wearing light, they do not instant kill you.

Are you shooting them down and their bodies land on you? I think that's what people are mistaking it for. Their bodies for some reason do more damage to you than their actual attack, so don't step on them or let them fall on you. Pretty sure it's a bug.

Their dead boy parts become terrain rather than a mobile monster. Terrain landing on you kills you instantly, as opposed to the relatively balanced damage they do from their normal swoop attack.
Pale Mar 20, 2024 @ 7:22pm 
2
skill issue:steamhappy:
Gi-15 Mar 20, 2024 @ 7:23pm 
who hurt you little boy?
Cursememe Mar 20, 2024 @ 7:28pm 
I like how shriekers are less deadly when they are alive when compared to being dead where they can insta kill you when they ragdoll at you at mach speed
BBSon John Mar 20, 2024 @ 7:30pm 
Originally posted by onewhofound:
I don't *&$% care what the major order is, until they fix the fact that falling pieces of dead Shriekers insta-kill you, Fiori Prime can (&*^%*& right off.

Fix this ♥♥♥♥ devs.
They seem to be pretty easy. idk, git gud?
Jevmen Mar 20, 2024 @ 7:42pm 
Originally posted by onewhofound:
Originally posted by 𝒞𝒶𝓈𝓊𝒶𝓁 Sinner:
What armor are you wearing? I've been wearing medium, but even when I was wearing light, they do not instant kill you.

Are you shooting them down and their bodies land on you? I think that's what people are mistaking it for. Their bodies for some reason do more damage to you than their actual attack, so don't step on them or let them fall on you. Pretty sure it's a bug.

Their dead boy parts become terrain rather than a mobile monster. Terrain landing on you kills you instantly, as opposed to the relatively balanced damage they do from their normal swoop attack.
is not exactly that, the current issue is the inconsistency of "impact damage" since it only cares about speed and not mass.
Thats why if you headdive from a mountain you dont get much damage but if a rocket explodes next to you and pushes you into a wall it obliterates you.
Same happens with shriekers, their body goes very fast so impact damage is insane, also impact damage isnt affected by armor i think. Impacts as a whole is what needs fixing asap.

Also their normal swoop attacks can kill you in one hit as well and very consistenly lol "relatively balanced" my balls
Last edited by Jevmen; Mar 20, 2024 @ 7:42pm
I don't know if it's them counting as terrain or if it's about their mass, when I say their bodies kill you, it's not when they fall necessarily. If you walk over the core body of a dead shrieker, it will kill you in 2s, not like it's striking you either at that. It'll literally melt your HP in a few seconds while it's on the ground, it's weird.
MishaXG Mar 20, 2024 @ 7:47pm 
Yes they need a fix to be usefull cause right now they are useless:

- 2 of us run in a strait line without dodging they weren't able to attack us even if they were trying
- few shots and they are dead
- in light armor getting hit means 25% to 33% HP loss
- they tend to stay near their nest but their area of effect is really small (too small) when they should be more all arround the map.

The only good thing is that it forces you to watch the sky in addition to everything else and shoot at them.
John Digger Mar 20, 2024 @ 7:49pm 
It's not broken it work as intended it suppose to 1-2 shot you so when you inevitably discuss it online the dev can call you "skill issue"
Jevmen Mar 20, 2024 @ 7:50pm 
Originally posted by MishaXG:
Yes they need a fix to be usefull cause right now they are useless:

- 2 of us run in a strait line without dodging they weren't able to attack us even if they were trying
- few shots and they are dead
- in light armor getting hit means 25% to 33% HP loss
- they tend to stay near their nest but their area of effect is really small (too small) when they should be more all arround the map.

The only good thing is that it forces you to watch the sky in addition to everything else and shoot at them.
-4 of us try to aproach a nest with a dozen of shriekers deffending it, there are 2 chargers and a party of hunters in the way and a titan
-aiming a gun up has limited angle specially when prone
-getting hit as heavy armor means instakill 1 out of 4 times because headshots ignore all armor and do like triple damage
-unlike what their name implies, they dont shriek to warn you when attacking from offscreen
-they can scout very far from their dens and kill you in 1 hit when you are trying to fight a random bile titan half across the map
-their corpses can fall on top of you
Last edited by Jevmen; Mar 20, 2024 @ 7:51pm
Originally posted by MishaXG:
- they tend to stay near their nest but their area of effect is really small (too small) when they should be more all arround the map.

I've found that they don't spawn in if you aren't close to it. Think of how Minecraft loads a chunk. I dunno if Stalkers have the same behavior, they probably do considering how they don't appear unless you get near their nest.
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Date Posted: Mar 20, 2024 @ 7:14pm
Posts: 74