HELLDIVERS™ 2

HELLDIVERS™ 2

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500 kg Bomb Needs A Buff!
In my opinion the 500 kg bomb has a way too small explosion radius. Most of the time I only kill around 5 or 7 bugs when I throw it into a horde. Yesterday I checked out how big the crater of the 500 kg bomb is. It's a radius about 15 m. Pretty small. Sure, it doesn't mean this is the pure damage radius of the bomb. It could be bigger. But this makes it even worse.

I think it is completly okay, when they increase the radius by 100%. Then it is about 30 m and it isn't even overpowered. A couple of minutes ago I watched a video of a real 500 pound bomb. So it's ~230 kg. Less than the half of the 500 kg bomb in Helldivers 2. In the video they talked about a deadly radius of already 30-50 meters. And this is only the blast. Additionally there are flying metal parts of the bomb etc.

Of course we don't need a perfect simulation of a bomb. That's not what I want. xD
I think the damage is good. But the damage radius is very small. After all it's, I would say, a half mini nuke. Not a firecracker. It should be more than a fake body builder on steroids if you know what I mean. ^^

What do you think about the 500 kg bomb?
I wish and I really hope the developers give the bomb a good buff.
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Visualizzazione di 46-60 commenti su 71
Messaggio originale di Halbzeitbandit:
Messaggio originale di Hand's Hermit Permit:
Yeah I've read it 3 times now and I can't find what you're blathering about.
Your lack of reading competence is obvious then.
Messaggio originale di Hand's Hermit Permit:
I guess you're just posting to post.
Funny, that is just exactly what you're doing. Also your guesswork is terrible.

Let me spell it out for you: You.Are.Missing.The.Point.

Your whataboutism is unnwated, as it is unneded. No one even mentioned cluster bombs before you brought it up.

"The author argues that the 500 kg bomb has too small of an explosion radius, often killing only little amounts of enemies when thrown into a horde. He compares its effectiveness to a real 500-pound bomb, which has a much larger blast radius, according to a video he watched. He suggests increasing the bomb's radius by 100% to make it more realistic without being overpowered. He emphasizes that while he doesn't expect a perfect simulation, he does hope for a more substantial impact, likening it to a "half-mini nuke" rather than a "firecracker." He concludes by expressing his desire for developers to boost the bomb's effectiveness."

...then you come around and ramble about something like "bUt cLuSteR bOmBs aRe hUgE."

Big yikes.

Holy crap. Can you not hold more than 2 things in your mind at the same time? I'm obviously comparing 1 stratagem to another. Both are bombs, one has less power over a BIG AREA to kill swarms Like OP wants, and the other is more focused but more powerful. He would obviously be happier just using cluster bombs. It's extremely simple. I didn't think I needed to spell it out to this degree.

♥♥♥♥♥♥♥♥♥ to read what you're typing it's like I'm comparing apples to ducks. These 2 things are not irrelevant at all, you're just a very esteemed forum poster and I'm glad to have conversed with you.

How are you this extremely smart and high IQ? I wish I were you.
i want tactical nuke
Messaggio originale di TaeKwonDodo:
In my opinion the 500 kg bomb has a way too small explosion radius. Most of the time I only kill around 5 or 7 bugs when I throw it into a horde. Yesterday I checked out how big the crater of the 500 kg bomb is. It's a radius about 15 m. Pretty small. Sure, it doesn't mean this is the pure damage radius of the bomb. It could be bigger. But this makes it even worse.

I think it is completly okay, when they increase the radius by 100%. Then it is about 30 m and it isn't even overpowered. A couple of minutes ago I watched a video of a real 500 pound bomb. So it's ~230 kg. Less than the half of the 500 kg bomb in Helldivers 2. In the video they talked about a deadly radius of already 30-50 meters. And this is only the blast. Additionally there are flying metal parts of the bomb etc.

Of course we don't need a perfect simulation of a bomb. That's not what I want. xD
I think the damage is good. But the damage radius is very small. After all it's, I would say, a half mini nuke. Not a firecracker. It should be more than a fake body builder on steroids if you know what I mean. ^^

What do you think about the 500 kg bomb?
I wish and I really hope the developers give the bomb a good buff.
Yeah or since it explodes underground at least make it devastate any and all bug holes within a fairly large radius. Sometimes it doesn't even touch them if they are more than a few feet away which is ridiculous.
Messaggio originale di Hawk:
Messaggio originale di Ashe:
I'm gonna be honest. I think it's fine as it is. If it didn't have a giant ♥♥♥♥ off explosion it wouldn't gripe me since it's clearly a tank buster bomb. You use it for big targets and you have two charges. It has a relatively small call in time without the complex plotting and even with its just more of a skill shot.

Compound that by the fact that yoy can have two charges at a 2 minute cooldown.

It's major issue is the animation not lining up to what it does.
Yeah except more than 50% of the time the "big targets" don't actually die because of how much HP and armor buffing Arrowhead did to Titans so it doesn't actually do what you say it does. It can't even cover a nest area, or even HALF of one because it's just a focused beam rather than a blast radius, it's pathetic!

You know what can cover a nest area? A bombardment. An Eagle Air Strike. A Laser. An Autocannon.

There's genuinely so many options for that. Why does the 500kg need to do that TOO?

It WILL kill anything less than a bile titan if you hit them dead on. Hell it has the capacity to kill multiple targets because it IS an aoe. Point me to another strategem that has the capacity to do that? Because outside of the Hellbomb, I ain't seeing it.

As for bile titans, It might not always kill them, but it definitely has the capacity to when it lands right. Hell I've killed two bile titans with one 500kg before.

And I have access to two of them every two minutes.

Like this is a literal skill issue if you're not finding a proper use for the 500kg or you're getting effed over by other factors.

The tradeoff would be for it to do less damage but over a bigger area, in which case it would be something more akin to the precision orbital strike.

It genuinely sounds like people want a hellbomb they can call down at will. Which I wouldn't be against. Just make them go through the priming and have it be vulnerable to being destroyed like regular hellbombs.
Ultima modifica da Ashe; 21 mar 2024, ore 4:56
Messaggio originale di Celgaming:
Messaggio originale di TaeKwonDodo:
In my opinion the 500 kg bomb has a way too small explosion radius. Most of the time I only kill around 5 or 7 bugs when I throw it into a horde. Yesterday I checked out how big the crater of the 500 kg bomb is. It's a radius about 15 m. Pretty small. Sure, it doesn't mean this is the pure damage radius of the bomb. It could be bigger. But this makes it even worse.

I think it is completly okay, when they increase the radius by 100%. Then it is about 30 m and it isn't even overpowered. A couple of minutes ago I watched a video of a real 500 pound bomb. So it's ~230 kg. Less than the half of the 500 kg bomb in Helldivers 2. In the video they talked about a deadly radius of already 30-50 meters. And this is only the blast. Additionally there are flying metal parts of the bomb etc.

Of course we don't need a perfect simulation of a bomb. That's not what I want. xD
I think the damage is good. But the damage radius is very small. After all it's, I would say, a half mini nuke. Not a firecracker. It should be more than a fake body builder on steroids if you know what I mean. ^^

What do you think about the 500 kg bomb?
I wish and I really hope the developers give the bomb a good buff.

I think you should try other orbitals. Some even have 1 minute cooldowns.

I personally think the big explosive stratagems make the game too easy and should be nerfed. Make them have only 1 use or 8 minute cooldowns so you can use them max 2-3 times a run.
Thanks for your advice! But it's not about I couldn't take any other strategem. I'm using the Railcannon Orbital to one shot Chargers or Hulks if it's about killing elite enemies. If it's about nice explosions I can use the eagle airstrike or I'm looking for a Hellbomb, or the upcoming bomb carpet. Actually it's about this big ass explosion what looks insanely good, but feels like you're throwing a grenade into a horde. Even with 1-2 contact grenades I kill 6-7 enemies... if you understand what I mean. ^^'
Messaggio originale di PROVIDENCE:
The issue isn't quite 500 kg. It's the issue of line of sight of the explosion.

That said I feel your struggles, I've found 110mm to be more reliable vs Bile Titans lately. If you're lucky one will kill it, usually two. They home in so no need to jankily lead them. My entire team runs 110mms and yeets them at a Bile Titans general direction, it gets crumped in seconds.

So its basically 12 titans if backed up by EAT and 6 if you are lazy every 2 minutes. So who was the guy who told us 110 is bad? Why we had to understand its good by weapon experimentation event?
MAKE A 1000KG VERSION THAT GOES BRRRR BEEP BEEP KABOOOOM
Agreed, it feels rather underwhelming. Obviously, they can't give the 500 KG the explosion radius of a Hellbomb or anything crazy like that. But a moderately larger damage area (like +50%) sounds fine to me.
Ultima modifica da BlueSpark; 21 mar 2024, ore 6:39
Messaggio originale di valkryie:
i want tactical nuke

I would want too, but knowing the developers, they'd just make it a tiny one, with explosive radius no bigger than your character model. And one that spreads radiation that kills the players within seconds once you're inside its radius - and the tiny bugs after a minute or so, and the big ones never.
Messaggio originale di Ashe:
Messaggio originale di Hawk:
There's genuinely so many options for that. Why does the 500kg need to do that TOO?
Because it is a friggin 500 KILO BOMB.
In terms of in game dimensions, there's NOTHING that shouldn't get OBLITERATED by that.
You toss that in the middle of a heavy bug outpost, and there won't be any bug nests left
It seems you have no idea how much power even a little "handgranade" packs, let alone a
yield of FIVE HUNDRED KILOS
The use case of 500kg ISNT AOE. thats cluster bombs. 500KG is meath for big threath single target. its amazing vs bile titans and DEFINITELY needs no buff. its ran by good players in diff 9 all the time.
thats a good vid to see what an old ww2 500kg looks like what do you think a modern 500kg would do https://www.youtube.com/watch?v=vn11m9eMLm0
Messaggio originale di Psilo:
The use case of 500kg ISNT AOE. thats cluster bombs. 500KG is meath for big threath single target. its amazing vs bile titans and DEFINITELY needs no buff. its ran by good players in diff 9 all the time.
jea but sometimes he stands right above and doesn't flinch or even takes it in the forehead and just continues it is very inconsistent.
Messaggio originale di Troja:
Messaggio originale di Psilo:
The use case of 500kg ISNT AOE. thats cluster bombs. 500KG is meath for big threath single target. its amazing vs bile titans and DEFINITELY needs no buff. its ran by good players in diff 9 all the time.
jea but sometimes he stands right above and doesn't flinch or even takes it in the forehead and just continues it is very inconsistent.
you have to explode it right under. you'll have to bait its attacks to get him at that spot. its a high skill fun dance and very reliable once you git gud.
Messaggio originale di Troja:
thats a good vid to see what an old ww2 500kg looks like what do you think a modern 500kg would do https://www.youtube.com/watch?v=vn11m9eMLm0
Also keep in mind that the bomb you see in the video lost a lot of its potency over the decades. Most people here seem unable to grasp the true destructive potential explosives have.
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Data di pubblicazione: 20 mar 2024, ore 13:00
Messaggi: 71