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There's no way this is exclusively the case. I watched it drop by 5% between missions, last night. There's either tampering going down, or progress isn't being logged because of server issues. You'd have to die by the hundreds of thousands to reduce the percentage that much, in less than 30 minutes.
A mission is anywhere from 5 minutes to 40 minutes long. There's hundreds of thousands of players playing. How many missions do you think got failed or succeeded in the timeframe it took you to finish your mission?
Considering there are only 159k players in game right now? Not as many as you'd try to imply, with that question.
You do know it is crossplay, right?
It doesn't add up, still. You'd have to lose about 5-10x the amount you gain from a success in order for those numbers to work, on a failure. So again - It may be contributing, but I'm chalking this up to GM interference or progress not being recorded due to server bullshittery. I'm still only getting rewards every 2-3 missions.
That being the multiple times mentioned one: Failing a mission sets the percentage back, just as winning one sets it forward. The fact the percentage started to fall in peak time and was followed by rapid KIA numbers, it means people are failing ♥♥♥♥♥♥♥♥ of missions last few hours.
I kinda suspect it's extra bad today because of the "kill chargers" order that forced thousands of people who never left easy and medium to higher diff.
Let me put it this way. Each operation is different in how much % you gain or lose based on your victory/failure, the nuke in general is the one that has the highest gain/loss and if you had say 30% of players lose that within an hour, it would create a substantial decrease to the %'s. No one really knows what is happening, but the KIA list doesn't lie. You get 20 reinforcements a mission aside from every 2 minute callins, you do the math.
We will eliminate the human scum and take Super Earth from these galactic parasites.
Death to liber-tea and the false Democracy!
That's not to mention Malevolence Creek which went from roughly 22% down to practically nothing.
And ordinary players really loves last stand type of gaming, because... Yesterday played with team that last standed 27 minutes on one place, while I wiped out nests (it happened after main objective). So, most players here for shooting bugs and bots and having fun.
they didn't plan on so many helldivers playing the game.. so they want to slow us down from getting to the final planets. Thats my best guess. They're also deleting threads about connection issues which is funny.