HELLDIVERS™ 2

HELLDIVERS™ 2

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Rune Feb 13, 2024 @ 11:58am
Planet progress going backwards...
This morning, Angels was at 80%, and now its down to 77 and it seems to keep going down. I did a quick search and it seems this is caused by failing missions.

Thats a neat mechanic, and I have no issues with it, but right now theres a pretty common bug where you do every task and extract, but one of them doesnt count and is instead a fail. If THOSE are being counted, then its losing progression weve earned and the galactic war for this week should have easily been done, but the progress is stalled.

#1 Prio needs to be on getting all of the progression bugs fixed, then meaningful compensation for missed progress, Super Credits, Warbonds and samples.
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Showing 1-10 of 10 comments
<Caeris↝ Feb 13, 2024 @ 12:05pm 
I was just looking at my career and got 4 failed missions in my log. :smugcatsack:

The joke is, currently i never failed a mission with my or a random team. :protogen_confused:
Erdrick Feb 13, 2024 @ 12:07pm 
Its people failing or the game masters who are keeping track of the war reducing it so they don't have to worry about us unlocking new planets until they get the servers stable...
Jyco Feb 13, 2024 @ 12:09pm 
It was bad enough we lost like 4-6% during the weekend with their server issues, but it going downhill so fast is just discouraging.
kibermel Feb 13, 2024 @ 12:16pm 
That's right, we played on difficulty 9. Besides the fact that it was easier than difficulty 5. (there was no such spam on difficulty 5 before the patches) We overcame 3 missions, but the completion of the main quest is not read to us. In the menu for calculating experience and credits it says that the task has been completed. But the main quest icon does not light up and as a result gives defeat.
Rune Feb 13, 2024 @ 12:28pm 
Originally posted by Erdrick:
Its people failing or the game masters who are keeping track of the war reducing it so they don't have to worry about us unlocking new planets until they get the servers stable...

No, that's not whats happening, like I said there is a system in this game that will allow forces to "fight back" when missions are failed. The game master seems to be in charge of the effects over planets, like less orbital accuracy or free rail-guns.

Also servers are doing alright its progression bugs right now.
BEEP! Feb 13, 2024 @ 12:31pm 
It doesn't make much sense the first planet went by like a breeze but this planet is all over the place up to 70% down to 30% up to 50% down to 25% up to 80% back to 70% hell I've seen it go down by like 10% in just a couple minuets before.
Nips Feb 13, 2024 @ 12:33pm 
Devs are the 3rd faction were fighting and we don't even know it
kknd Feb 13, 2024 @ 12:35pm 
Malaven Creek is about to hit 0%, oh bother.:raven:
VoidHeart Feb 13, 2024 @ 12:42pm 
There needs to be more transparency, if its players failing operations it needs to say so, if its the enemy forces pushing back it needs to say so, why is the only UI about this the planet liberation percentage? Does it account for number of Helldiver deaths? Is it a bug? Whats going on, theres no way to tell.
Ronin Feb 13, 2024 @ 2:31pm 
Originally posted by Nips:
Devs are the 3rd faction were fighting and we don't even know it

I've got one who can see!
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Date Posted: Feb 13, 2024 @ 11:58am
Posts: 10