HELLDIVERS™ 2

HELLDIVERS™ 2

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Kaii Feb 12, 2024 @ 8:46am
Anyone have any suggestions for solo Terminid Exterminations?
So I dropped in, called down a Machine-Gun, minefield and sentry turret. At about 40 kills turret is gone ,and I kept getting vaporised by the big blob bugs that spit acid. By the time the dropship showed up, I had no reinforces left and there were like 6 of them constantly cutting me off. Anytime I tried to make distance the white bugs that leap at you would carve me up instead.

It was on Challenging and every single time I died I felt like it was just stupidly unbalanced, and clearly not designed in any way for a single player to be fighting, you outright NEED more guns than 1 shooting, and the sentry turret has a cooldown.

I had this issue in HD1 as well tbh, too many bugs and not enough space to run around them.
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Showing 1-12 of 12 comments
Zheppon Feb 12, 2024 @ 8:50am 
well tbf the game is balanced around 4 player and you decide to do solo so well you know what happen.
Catman Feb 12, 2024 @ 8:50am 
Moar turrets
PandaSav Feb 12, 2024 @ 8:51am 
tureets are garbage, one charger close and all dead
Kaii Feb 12, 2024 @ 8:52am 
Originally posted by Zteckzilla:
well tbf the game is balanced around 4 player and you decide to do solo so well you know what happen.
The same as any cooperative/singleplayer game made after 2000, it rebalances around one player instead, spawning less enemies?

It's 2024 for pete's sake, it's not a hard concept to understand that people play games alone sometimes, and expecting 1 person to keep up with a spawn-rate designed for 4 players is the height of stupidity.
Army of Optimists Feb 12, 2024 @ 9:04am 
Machine gun is only good for fodder. It's great at clearing small patrols quickly, but it's definitely a squad weapon and not a solo.

Try the grenade launcher or autocannon. Kills the bile bugs in two hits and wrecks smaller armored enemies in a single well-placed shot. Can also be used to close bug holes and even take out bonus objectives like spore spewers or illegal broadcasts. Not very effective against chargers, but you can bring other stratagems for that.

Also people dogging turrets are silly. Yeah, they're fragile, but they're the most efficient call-in in the game. One turret can easily kill 30+ enemies and take a ton of pressure off you. Just don't throw them in the middle of the enemies. Place them up on ridges or even behind you. Go prone in front of them so they can shoot over your head and they'll do a lot of work.
Last edited by Army of Optimists; Feb 12, 2024 @ 9:06am
Sovery_Simple Feb 12, 2024 @ 9:04am 
Solo is when you get to learn about stealth and not pissing off everything that moves.

Turrets start finding a use as bait to lure patrols towards them (toss it out a distance away from you before you call down your gear), or as a decoy so the bugs chasing you get distracted by the turret and lose track of you as you once again become one with the foothills.

GL became my go-to over MG because it's easier to just dump the entire reload into a patrol with extreme prejudice to ensure no one survives and calls a breach. Supply backpack means you have plenty of ammo available.

Crouching seems to not draw their attention as much when you're getting away, makes me wonder if they're supposed to work off of a tremors model. Prone means bugs can walk past you when you haven't alerted them yet, or you can crawl pretty damned close to them before they realize you're there. Or just crawl past them entirely.
Kaii Feb 12, 2024 @ 9:07am 
Originally posted by Sovery_Simple:
Solo is when you get to learn about stealth and not pissing off everything that moves.

Turrets start finding a use as bait to lure patrols towards them (toss it out a distance away from you before you call down your gear), or as a decoy so the bugs chasing you get distracted by the turret and lose track of you as you once again become one with the foothills.

GL became my go-to over MG because it's easier to just dump the entire reload into a patrol with extreme prejudice to ensure no one survives and calls a breach. Supply backpack means you have plenty of ammo available.

Crouching seems to not draw their attention as much when you're getting away, makes me wonder if they're supposed to work off of a tremors model. Prone means bugs can walk past you when you haven't alerted them yet, or you can crawl pretty damned close to them before they realize you're there. Or just crawl past them entirely.
Except Stealth doesn't work on Terminid Exterminations, they know where you are and will continue to cause Bug Breaches in order to spawn more bugs for you to kill.
Zheppon Feb 12, 2024 @ 9:07am 
Originally posted by Kaii:
Originally posted by Zteckzilla:
well tbf the game is balanced around 4 player and you decide to do solo so well you know what happen.
The same as any cooperative/singleplayer game made after 2000, it rebalances around one player instead, spawning less enemies?

It's 2024 for pete's sake, it's not a hard concept to understand that people play games alone sometimes, and expecting 1 person to keep up with a spawn-rate designed for 4 players is the height of stupidity.
the game will not spawn less enemy just because you are one person, the game will spawn enemy based on difficulty.

and yes i sympathise with you because i wish they do implement bot like bosco in deep rock galactic for solo player but its what devs want for the game so unless by some miracle they decide to support solo player i suggest you get comfortable playing with random for now
Kaii Feb 12, 2024 @ 9:08am 
Originally posted by Zteckzilla:
Originally posted by Kaii:
The same as any cooperative/singleplayer game made after 2000, it rebalances around one player instead, spawning less enemies?

It's 2024 for pete's sake, it's not a hard concept to understand that people play games alone sometimes, and expecting 1 person to keep up with a spawn-rate designed for 4 players is the height of stupidity.
the game will not spawn less enemy just because you are one person, the game will spawn enemy based on difficulty.

and yes i sympathise with you because i wish they do implement bot like bosco in deep rock galactic for solo player but its what devs want for the game so unless by some miracle they decide to support solo player i suggest you get comfortable playing with random for now
Nah, I'll just do what I did on HD1 and utterly ignore Terminid Exterminations, they were balanced in a stupid way in the first game as well. Funny how history repeats itself.
Saeletra Feb 12, 2024 @ 9:09am 
Grenade Launcher + Shield Generator Pack (Or Supply Pack) + Orbital Laser/500 KG Bomb (can also just be Napalm) + Turret (usually a Mortar Turret or Gatling is fine, just make sure to call it at a safe area or quite far away from you so it doesn't get aggro and get destroyed).

The GL can 2 shot Ticks (blobs) in an AOE meaning all of them clustered together will die. Just learn to move around the area and not stay in one place too long as to not get bogged down. Run away often if they're getting too much and get to a higher, elevated or sloped position.
Last edited by Saeletra; Feb 12, 2024 @ 9:09am
Happy Helldiver Feb 12, 2024 @ 9:11am 
*plays game in unintended ways*
"no but like, it's the balance that's stupid"
Kaii Feb 12, 2024 @ 9:13am 
Originally posted by Happy Camper:
*plays game in unintended ways*
"no but like, it's the balance that's stupid"
"Unintended."

Singleplayer is an option, don't try to pretend it'd be hard to dial the enemy spawn-count down when there's only 1 player.
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Date Posted: Feb 12, 2024 @ 8:46am
Posts: 12