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There are a lot of options for anti-armor in this game.
Also, the point of Helldivers is to bring the tools you need to complete the mission. If the modifier says "HEAVILY ARMORED", then obviously you bring anti-armor bro.
A common mistake I'm seeing with a lot of players is they're not adjusting their drop equipment based on the mission they're dropping into. This is very important in Helldivers in general.
Before you drop, take a moment to say "Hey, we're going to run into a lot of heavy armor, we need to adjust our drop load." If you're hot dropping into a combat zone, snag Stratagems your team is lacking/could use more of to ensure mission success.
If folks don't learn this now, they're going to get eaten alive at Tier 5 and above. This is very basic fundamentals to Helldivers.
Also you can call in airstrikes and orbital bombardments, and that recoilless rifle ammo ♥♥♥♥♥ makes it into a rocket machine gun able to kill a charger in 5 sec or less.
The mission select screen and infiormation really need some love.
But agree with OP on the part that the game should have more weapon options.
Simply to have something to choose from.
I know the game just released but even on release a game should have more options to choose from.
Also iot would be great if we could customize our weapons at least visually.
That's where the devs should have invest with the microtransactions.
We ran a supply pack on me with the rocket launcher, and my buddy with anti-materiel rifle and the ammo. A charger pops up and we kill it. Unless that dude and his friend are just nuking everything and using recon to avoid any and every fight except for main and optional, you need a rocket launcher. At LEAST expendable ones.
As for OP point I think some if the weapons don't have the same punch they had in the original, I wouldn't be sad if the weapons got toned up a bit, anti tank used to be a fire and forget with tanks being capable of dying without using them very easily, at least until the reallllly high difficulties.
But it's not that bad unless you're playing solo.
On a side note, some main weapons need buffs. The first marksman rifle feels lackluster in my opinion.