HELLDIVERS™ 2

HELLDIVERS™ 2

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Formous Feb 9, 2024 @ 2:48pm
Stealth is a Option
So seeing this a lot. Games have a really hard time because people are dying and burning up revives in combat. But what I am seeing a ton of people not realize is that you can stealth in this game. It is beyond useful, from keeping fights minimal to sneak attacks with mass strategem strikes, and fading into the wood work without ever raising a alarm.

You can stealth with C, or go prone for it to be best, while keeping your map up with tab to look for enemy patrols and sidestep them.
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Showing 1-15 of 23 comments
ZealousSteven Feb 9, 2024 @ 2:52pm 
100% and especially useful with demolition missions against bots.
RaoulasaurasRex Feb 9, 2024 @ 2:54pm 
Recon armor and pinging the map a lot to look for patrols is great. I'd imagine smokes would be good, as well.
Operator Feb 9, 2024 @ 2:57pm 
Ehhh kind of. you are not wrong ish kind of.
We will not have total stealth until we get the suppressors from the first game.
enemies in this game have a huge sensor range for sounds.
also they call reinforcements far to quickly to be called fair.
j. valentine Feb 9, 2024 @ 2:58pm 
run and they'll never catch you (for a little while)
ZealousSteven Feb 9, 2024 @ 2:58pm 
Originally posted by Operator:
Ehhh kind of. you are not wrong ish kind of.
We will not have total stealth until we get the suppressors from the first game.
enemies in this game have a huge sensor range for sounds.
also they call reinforcements far to quickly to be called fair.
Shoot flare bot or overly stinky bug before the do their thing, no reinforcements.
Cuddletauren Feb 9, 2024 @ 2:59pm 
in original helldivers stealth was the goal 90% of the time, cuz the enemies call for reinforcements upon noticing you--now that there is a time limit, i can only imagine it's become more important to avoid unnecessary battles if you've any hope for a decent score.
Happy Helldiver Feb 9, 2024 @ 3:02pm 
So many people just never played HD1 and it shows. The game is not about fighting bugs, that's a byproduct of liberating their planets. Do your missions, then waste your lives. People playing this all wrong.
Operator Feb 9, 2024 @ 3:06pm 
Originally posted by Yewen:
So many people just never played HD1 and it shows. The game is not about fighting bugs, that's a byproduct of liberating their planets. Do your missions, then waste your lives. People playing this all wrong.
Shame on them for wanting to have fun?
Happy Helldiver Feb 9, 2024 @ 3:09pm 
Originally posted by Operator:
Originally posted by Yewen:
So many people just never played HD1 and it shows. The game is not about fighting bugs, that's a byproduct of liberating their planets. Do your missions, then waste your lives. People playing this all wrong.
Shame on them for wanting to have fun?
No, of course not. Shame on them if they waste the entire teams lives by trying to kill a literally unending amount of aliens. Otherwise there is no issue with doing that.
Operator Feb 9, 2024 @ 3:13pm 
Originally posted by Yewen:
Originally posted by Operator:
Shame on them for wanting to have fun?
No, of course not. Shame on them if they waste the entire teams lives by trying to kill a literally unending amount of aliens. Otherwise there is no issue with doing that.

It's kind of a clash of interests, they made a game about killing enemies and doing objectives, then rap the players knuckles when they try to enjoy playing their game.
I would call this a flaw in their design.

but I expect to be dog piled by fan bois in 3 ....2....
QLIQ Feb 9, 2024 @ 3:23pm 
Stealth is required at suicide+. I made a tag on the steam store, please do so too so people are not falling for the trap and buy this game because they love horde shooters.
DivineSolarity Feb 9, 2024 @ 4:26pm 
Originally posted by Operator:
Originally posted by Yewen:
No, of course not. Shame on them if they waste the entire teams lives by trying to kill a literally unending amount of aliens. Otherwise there is no issue with doing that.

It's kind of a clash of interests, they made a game about killing enemies and doing objectives, then rap the players knuckles when they try to enjoy playing their game.
I would call this a flaw in their design.

but I expect to be dog piled by fan bois in 3 ....2....

The game was never intended to be super casual. Its intended to be extremely difficult at higher tiers. I mean, deal with it? The game has its glaring issues at the moment for me with the crashing but outside of that, its a great game.

If you can't handle the difficulty then just stay on lower difficulties or find another game.

Like Dark Souls is hard in its own right and isnt exactly easy to compare to Helldivers. But if you can't handle Helldivers, you probably can't handle Elden Ring or Dark Souls.

Its really not a flaw in its design. HD1 was this way too with its difficulty scaling.
Operator Feb 9, 2024 @ 4:52pm 
Originally posted by DivineSolarity:
Originally posted by Operator:

It's kind of a clash of interests, they made a game about killing enemies and doing objectives, then rap the players knuckles when they try to enjoy playing their game.
I would call this a flaw in their design.

but I expect to be dog piled by fan bois in 3 ....2....

The game was never intended to be super casual. Its intended to be extremely difficult at higher tiers. I mean, deal with it? The game has its glaring issues at the moment for me with the crashing but outside of that, its a great game.

If you can't handle the difficulty then just stay on lower difficulties or find another game.

Like Dark Souls is hard in its own right and isnt exactly easy to compare to Helldivers. But if you can't handle Helldivers, you probably can't handle Elden Ring or Dark Souls.

Its really not a flaw in its design. HD1 was this way too with its difficulty scaling.
Kind of but no not really.

IN HD 1 we had weapon upgrades but also, you could play any difficulty you wanted to unlock samples, in this, that is not an option, you must go to higher difficulty if you want orange and purple samples.
KaijuSoul Feb 9, 2024 @ 4:57pm 
My partner and i have been in angel recently, we just couldnt understand how the helldivers are losing ground there. in the few hours we played we went from 22% to 14. Like cmon people, we are already gonna lose ground?
Roy Feb 9, 2024 @ 5:08pm 
I love when i mark an enemy patrol near our path and my character literally goes "enemy patrol ahead" and one of the lads takes it as their queue to start raining lead.

Gotta respect the enthousiasm though.
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Date Posted: Feb 9, 2024 @ 2:48pm
Posts: 23