HELLDIVERS™ 2

HELLDIVERS™ 2

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Some1 Jan 30, 2024 @ 2:32pm
Acquisition center
By the looks of it, the newly announced acquisition center will basically be a shop where we could unlock stuff. We can use real life money or just farm the coins in the game, which is nice. But after all these years playing different games, I think we can all agree that items that "can be unlocked in game" are usually a terrible grind.

I'm ok with an ingame shop to unlock things, but why not make it only for skins and things like that?

I hope I'm wrong, but I'm concerned that many weapons will only be available in the ingame shop and it will be a PITA to obtain them. Of course I'm not saying things should be easy to obtain, but if they want to promote the shop and people spending real money on it, the common way to do so is to make things a hell to obtain in game. Anyone else feeling the same way?
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Kansamos_ Jan 30, 2024 @ 2:57pm 
As far as we know, the shop is only for armor sets. The armor sets are TECHNICALLY not cosmetic because all armor sets are either light, medium, or heavy armor. Along with the fact that some armor sets have small bonus' that modify your gameplay. None of the gameplay modifiers are exclusive to in game shop armors, so no gameplay modifying content is gained or lost from shop armor. The only difference is there appearance. I wish they were a bit more clear about this in places other than a thread in the official discord server. Hope this helps! (Also the grind for the coins has been said to be, by a community manager at Arrowhead, reasonable, as it is a grind they had to go through themselves.)
Nightmarian Jan 30, 2024 @ 4:04pm 
Originally posted by Some1:
By the looks of it, the newly announced acquisition center will basically be a shop where we could unlock stuff. We can use real life money or just farm the coins in the game, which is nice. But after all these years playing different games, I think we can all agree that items that "can be unlocked in game" are usually a terrible grind.

I'm ok with an ingame shop to unlock things, but why not make it only for skins and things like that?

I hope I'm wrong, but I'm concerned that many weapons will only be available in the ingame shop and it will be a PITA to obtain them. Of course I'm not saying things should be easy to obtain, but if they want to promote the shop and people spending real money on it, the common way to do so is to make things a hell to obtain in game. Anyone else feeling the same way?

The way it was explained in Discord is there are two systems. The Supershop, which is cosmetic variations on preexisting gear that will mimic the stats of those gear.

Then warbonds, which are basically baby battlepasses that never expire. You can buy and open them with cold hard cash or grinding, but will still have to unlock stuff in them via playing the game.

Whether or not this system is fair will come down to how bad the grind is, you're right, and yes, there is a lot of incentive to make you prefer pulling your credit card out, but we'll have to wait and see.
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Date Posted: Jan 30, 2024 @ 2:32pm
Posts: 2