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I work on my PC, and game on it. That's a big no from me.
With Deep Rock Galactic, which is also a co-op game, there is no anti-cheat. It isn't necessary. DRG has been well received and it has a great community. I have played 700 hours in DRG and I have encountered zero cheaters. I do not doubt there are cheaters in DRG, though. I have been lucky. There is also friendly fire, but the developers turned down FF so it cannot be abused.
Ultimately, it is up to the developers to use common sense. Ghost Ship Games is an excellent example of good devs that care about the best interest of users.
I am no expert on GameGuard, nor claim to be. Not here to fearmonger. If it installs a rootkit and it can brick your PC for various reasons, then no videogame is worth it. This is coming from someone that truly enjoyed Helldivers 1 and I bought all of those blasted DLCs..
I couldn't agree more.
It's not about cheaters. It's about delaying the piracy for as long as possible.
Funny thing is... These actions push for piracy. People are more trusting of cracked games with removed malwares like game guard.
Some will just pirate games to get superior gaming experience since some anticheats harms games performances.
Basically as I read from their post, they wanted an anti-cheat in their game since hd1, it's just now is their time to do it and GameGuard might caught their attention. The anti-cheat there not for crack/pirate but to make players not getting messed up progression by cheaters. I like grinding so getting my progression messed up by simply joining a match is truely annoying, that's understandable imo.