Phantom Brigade

Phantom Brigade

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Can you only deploy 4 units in a battle?
As the title says. Can you only deploy 4 units in battle or do i have to research something?
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Showing 1-15 of 21 comments
Addie Mar 1, 2023 @ 10:39pm 
The brigade can only deploy 4 mechs at once. However if you upgrade your base, you can call the home guard to bring in some additional support. They'll send more units based on your reputation with them.
Commissar_Sanmand Mar 1, 2023 @ 11:13pm 
Originally posted by Addie:
The brigade can only deploy 4 mechs at once. However if you upgrade your base, you can call the home guard to bring in some additional support. They'll send more units based on your reputation with them.
Thank you for the info . And you made a great game thanks dev.
goka9696 Mar 1, 2023 @ 11:56pm 
Originally posted by Addie:
The brigade can only deploy 4 mechs at once. However if you upgrade your base, you can call the home guard to bring in some additional support. They'll send more units based on your reputation with them.

Is 5 the limit for guard reputation? I had 11 at some point but after fighting a single fight it reset to 5.
DJSF Mar 2, 2023 @ 12:22am 
Originally posted by goka9696:
Originally posted by Addie:
The brigade can only deploy 4 mechs at once. However if you upgrade your base, you can call the home guard to bring in some additional support. They'll send more units based on your reputation with them.

Is 5 the limit for guard reputation? I had 11 at some point but after fighting a single fight it reset to 5.

Mine seems to be stuck at 5 as well.
goka9696 Mar 2, 2023 @ 12:30am 
Another issue with it is that sometimes I don't get +1 after winning a fight with guard on my side, so I end up with 4 rep instead of 5 even if I don't lose a single of their units and result screen tells me that I got +1 reputation.
Originally posted by Addie:
The brigade can only deploy 4 mechs at once. However if you upgrade your base, you can call the home guard to bring in some additional support. They'll send more units based on your reputation with them.
wish i had seen this before buying the game.
Originally posted by Addie:
The brigade can only deploy 4 mechs at once. However if you upgrade your base, you can call the home guard to bring in some additional support. They'll send more units based on your reputation with them.
there is literally the space for 6 mechs on the squad screen/briefing windows

i'm so angry that i assumed that meant 6 mechs
BubblezCJ Mar 14, 2023 @ 7:58pm 
Originally posted by Addie:
The brigade can only deploy 4 mechs at once. However if you upgrade your base, you can call the home guard to bring in some additional support. They'll send more units based on your reputation with them.

Is there any intention to allow the brigade to deploy more mechs, even if only for certain missions? Upgrading to carry 12 mechs seems like a mistake, given the huge penalties to overworld speed, if the upgrade is just to carry two full spare teams.
That said, four mechs does work very well for every mission I've seen (will see about the capitol ;) )
Eagle_of_Fire Mar 14, 2023 @ 9:49pm 
Wow. You can only deploy four units ever? Why ever upgrade to have the capacity for 12 then?

Knowing this it seem like I've seen absolutely everything the game has to offer only after about 10-15 hours of gameplay... Extremely disapointing.
Justin Mar 14, 2023 @ 10:49pm 
I'd actually prefer only 3 mechs, but I guess I could just not add the 4th. Still, point being I think 4 is more than enough.

I initially thought expanding the base to hold more than 4 mechs wasnt worth it, but after maxing it out I'm loving making a wild variety of experimental builds and having each weapon type ready.
Gonzo Mar 15, 2023 @ 1:51pm 
Originally posted by Eagle_of_Fire:
Wow. You can only deploy four units ever? Why ever upgrade to have the capacity for 12 then?

Knowing this it seem like I've seen absolutely everything the game has to offer only after about 10-15 hours of gameplay... Extremely disapointing.

There's a few times when having an undamaged walker ready is a lifesaver. Quite often you can get caught out by having a patrol hit you just after a large battle. So having backup walkers/pilots is EXTREMELY handy to have.

Sure you can just concentrate on just having the four walkers equipped to the max, but the easier runs with them is offset by the risk of getting jumped and you having the battle with already damaged walkers and stressed pilots.
Yokin Mar 15, 2023 @ 1:57pm 
Originally posted by depressed positron:
Originally posted by Addie:
The brigade can only deploy 4 mechs at once. However if you upgrade your base, you can call the home guard to bring in some additional support. They'll send more units based on your reputation with them.
wish i had seen this before buying the game.
You have some mods that let you field many more mechs.
BubblezCJ Mar 15, 2023 @ 7:41pm 
Originally posted by Gonzo:
There's a few times when having an undamaged walker ready is a lifesaver. Quite often you can get caught out by having a patrol hit you just after a large battle. So having backup walkers/pilots is EXTREMELY handy to have.

Sure you can just concentrate on just having the four walkers equipped to the max, but the easier runs with them is offset by the risk of getting jumped and you having the battle with already damaged walkers and stressed pilots.
Exactly this. However, you really should plan better than needing two entire additional teams... though the penalties for carrying that many mechs make it much more likely that you'll get jumped more often.
Like ripping off more of your boat hull to make a larger bucket to bail the additional water leaking in.
Aereto Mar 15, 2023 @ 9:22pm 
Originally posted by BubblezCJ:
Originally posted by Gonzo:
There's a few times when having an undamaged walker ready is a lifesaver. Quite often you can get caught out by having a patrol hit you just after a large battle. So having backup walkers/pilots is EXTREMELY handy to have.

Sure you can just concentrate on just having the four walkers equipped to the max, but the easier runs with them is offset by the risk of getting jumped and you having the battle with already damaged walkers and stressed pilots.
Exactly this. However, you really should plan better than needing two entire additional teams... though the penalties for carrying that many mechs make it much more likely that you'll get jumped more often.
Like ripping off more of your boat hull to make a larger bucket to bail the additional water leaking in.

Indeed, having 2 teams will bog down the base due to a lot of weight, but that does mean you essentially fight a division with a company instead of a squad, so you have a reserve team ready to strike while the iron is white hot (and suspend repairs when it's time to overdrive out of dodge).

It can be offset by building the base with more investment to Cruise Speed and base items like Smokescreens and Comm Jammers when what you want is goading the enemy to fight you and out-attrition them. Max Escalation attracts higher rarity parts, so while it's not exactly recommended doing so for your first province post-tutorial, you might come out of the brawl with a better kitted squad if you comprehend the mechanics as you go.

If you want to fight a lot and get the grind more quickly, build the base to having 2 full teams and use Smokescreen (or order a retreat if you are not there to cap a province).
Jaynestown Mar 17, 2023 @ 9:42pm 
Originally posted by Eagle_of_Fire:
Wow. You can only deploy four units ever? Why ever upgrade to have the capacity for 12 then?

Knowing this it seem like I've seen absolutely everything the game has to offer only after about 10-15 hours of gameplay... Extremely disapointing.

I think it's a.) to leave it open for larger squad size later or with mods and b.) to let you control the gameplay mechanics. The tech tree is mostly +1 to one thing -0.5 to another. Like increased speed but greater enemy detection. Granted scarcity isn't really a thing. But if you wanted to forego all the research for faster repair speed and cycle mechs instead, you can do that.
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Date Posted: Mar 1, 2023 @ 10:24pm
Posts: 21