TUNIC

TUNIC

Ver estatísticas:
Well that final boss fight is anything but fun
Struggled to beat it only to of course discover that there is a phase 2 of course I died because no potions as the first phase will eat them up no matter since you can't block everything!
Meanwhile it does tons of damage, spams attacks and with how the lock on camera acts dodging some attacks is just outright stupid. Don't even get me started on phase 2, Spells don't do anything to it and the gun sure as hell does nothing for the pitiful shot count we get for it.

Gotta say I've never had a game go from insanely enjoyable to outright hate from a single damn boss.
Última edição por Vahnkiljoy; 4/abr./2022 às 1:44
< >
Exibindo comentários 3145 de 48
Carighan 22/dez./2023 às 15:37 
Honestly I'd just turn on invincibility in the options. By this point you're too long into the game to worry about something like this.
DrNerlS 25/dez./2023 às 9:56 
hi, when i first played tunic i didn't expect bosses to be that hard, and had a few rage moments, but it was part of the magic, i really love this souls-like games feeling of victory after trying and trying, dying and dying, but the truth is you get better and your earn your victory. i spent a full night on mama fox, and enjoyed it so much i'd suicide when i got close to defeat her,. then i discovered phase 2 and my joy became greater, cause th challenger became greater. Of course i had no potions and i got killed really fast, but everything changed that i had to be perfect in phase 1 to have enough sustain in pahse 2. i tried several builds before sticking to the one i enjoy most of my runs Sword+fireworks+hourglass. the fireworks is just easy cheese and easy misses, but the hourglass is so good to play with. Also work on your dashes, cause most of the time i miss my hits by bad stepping, sometimes it's better taking a step back so you dash in on the good spot instead of too far. I really hope you can get through all of this cause tunic is for sure the best game of the decade, but you don't know it yet. take care and stay strong
Majorlag 28/dez./2023 às 7:07 
Escrito originalmente por Mindtruster:
I later learned that you can actually unlock the good ending, get to the Heir and shoot at them to trigger a normal fight.

Oh, that's good to know! I felt the Golden Path ending was anticlimactic* and didn't want to have to go through the whole game again just to try out the fight and get the other ending.

I disagree that most players won't be able to get the non-fight ending without a guide. That set of puzzles was pretty straight-forward, unlike deciphering the runes.

*I feel like a bigger badder boss here could have helped with that, and that the anticlimactic feeling led directly to my frustration and disappointment at the unreasonableness of the language decipherment puzzle. A more climactic ending to the Golden Path might have served as a clear dividing line between 'you beat the things you were expected to beat as a player' and 'here are some insanity mode puzzles for people with a lot of patience and you won't miss much by not doing them'.
Última edição por Majorlag; 28/dez./2023 às 7:08
gruenundblau23 28/dez./2023 às 17:53 
I am quite experienced in playing soulslike games/bosses. Beating the heir took a lot of attempts... but in the end I did it with just the sword and dashing/dodging (and health potions). I didn't even really use the shield... just learn the pattern and get out of the way when the attack comes in... then retaliate.

EDIT: ...and don't get greedy.
Última edição por gruenundblau23; 28/dez./2023 às 17:53
Sudjo 8/jan./2024 às 1:47 
I personally agree that this game's final boss fight is a puzzle in a way. And I also got really annoyed by the final boss.

Especially since the Gameplay can be compared to a lot of Souls type games. But where they differentiate is mainly in the stamina and dodging system.

There are many times in this boss fight (especially in phase 2) where the boss continues to do a string of attacks with no end, during this you have to dodge or shield (but the issue with shield is the immense stamina cost) this leaves you into losing stamina a ton (I had max upgraded stamina).

When you lose stamina you basically lose the ability to dodge attacks, and The Heir is hyper aggressive and also basically input reading your healing potion inputs, which can be extremely frustrating.

And my personal problem with the parry system and why I almost never used it, it's mainly the trade off. You have items in this game such as the frost dagger than can stun an enemy without risking your whole health bar, which in combination with slow animation and really fast attacks make it almost impossible.

My last comment is also despite this I still love this game, from beginning to the end it felt like such a cool concept, but the final boss made me sad for this to be the way it ended. I had finished many hard boss fights (all Sekiro, Elden Ring and Dark Souls bosses), but this one felt the most unfair to me out of all.

I still hope people have playing this game, because it's a hidden gem.
Bullslayer 9/jan./2024 às 5:11 
all the bosses require patience and tactical thought, i know souls like gets thrown around a lot but theres reason here for sure, honestly i found it refreshing as it acted as a reminder to me of what games used to feel like in the 90s, there wasnt a check point every 5 seconds, boss battles felt impossible to beat but the dopamine rush when you finally downed them was well worth it. My arguement is that this game isnt super hard just that a lot of everything else is too easy comparatively speaking. The last boss was crazy and challenging but i found that fun...

1/21 Edit: one thing i would suggest to the Dev(s) is that this fight was so far removed from everything we faced up to it that there was a bit of whiplash involved as my head went full exorcist spin around my shoulders trying to figure out what was going on.... so if there is a Tunic two which i hope there is plz dont have such a large gap of difference between last boss and bosses prior to it.
Última edição por Bullslayer; 21/jan./2024 às 16:14
Yílõng Má 22/mar./2024 às 23:40 
Dude, the last boss is much much easier than Siege Machine lol.

You can spam dash at that point, and you have Tincture + Orange Peril which gives you 2.5x damage at critical health.
Píes Rattito 14/mai./2024 às 14:54 
This is like the "Dark Souls should have an easy mode" discussion all over again. Stay close to The Heir if you can, I found that her attacks got more consistant that way. Don't get me wrong you'll still fail many times, but in these games you really only lose if you quit.
Spidorkie. 15/jun./2024 às 14:44 
Personally, I struggled in the Cathedral more than the final boss,,,
Toxi 15/jun./2024 às 17:07 
I don't care much for the final boss either, the other fights were interesting and fit this slower more methodical pace the game had going for it, giving them interesting solutions with the items or powers you can use against them.

in general I think the biggest problem is the Hero's Laurel, this upgrade shouldn't have existed, without it the Heir would have to be designed more in line with the other bosses.
orian34 19/dez./2024 às 2:03 
I'd say that the boss is only a struggle if not using the main tools given through the adventure.

You can stunlock the boss into death easily by using the magic dagger to freeze, then force into an easy guaranteed parry for even more damage, directly cycled into another freeze.

The only footnote is that you need to regain some mana before phase 2 to not have to handle any erratic attack then.

https://steamcommunity.com/sharedfiles/filedetails/?id=3387142401
Última edição por orian34; 19/dez./2024 às 2:19
Cryten 16 de jan. às 21:04 
I just dislike how you can dash through the heir during the wind up for one of her attacks and she will, mid swing turn around and hit you directly behind her.
Bullslayer 18 de jan. às 13:37 
i feel for most people the dev intended no fail mode to be used for the last boss fight, its obviously a very Souls Like fight and only die hard souls fans could be expected to have ability to do it the first go, after you new game plus a bit it gets more doable for the average player, i think around +2 or 3 i was able to finally do it, i dont play souls like games much so i was in it for the cute fox adventure. I hope dev makes a second game, would love to see that. More fox adventures!
Escrito originalmente por Striped:
After I beat the game, I was surprised to hear a lot of people struggled with defeating the Heir. It's absolutely the most challenging boss in the game, make no mistake, and has two brutal phases to boot. Though... with patience, reading attacks, and dodging, it's still very doable?


There's nothing to read, this stupid boss is just 100% random.

Only reason why I got the fight done was that I somehow stun-locked phase 2 so hard it literally could not make a single move. Had 0 potions and 1 HP.

Still effectively one of the worst boss fights I've ever done in any game in the past ~30-ish years...
keltron 23 de mar. às 8:58 
Escrito originalmente por Yílõng Má:
Dude, the last boss is much much easier than Siege Machine lol.

You can spam dash at that point, and you have Tincture + Orange Peril which gives you 2.5x damage at critical health.

Sorry to rez an old post but it's possible to beat siege machine without dodging or blocking once. Literally just run towards its legs until it pauses long enough to run around behind it and slash its weak spot. Then repeat.
Última edição por keltron; 23 de mar. às 8:59
< >
Exibindo comentários 3145 de 48
Por página: 1530 50