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Part of the charm for me was finding out exactly what to do at the Wells. The game didn't really tell you, but it seems like a natural fit, and then it worked. Lots of things are just intuited or figured out live instead of the game telling you.
My take on the reason WHY you don't understand the language at this point is that your character isn't from this world (isekai meaybe?), that the manual is created for you by your characters former living self and certain words your former living self managed to translate are legible. It would also explain some of the notes and handwriting found in the manual as well maybe. Anyway, I find the game's foreign language a huge bonus to you paying attention to the puzzles far more effectively, actually.
Like in Transformers when the decepticons speak cybertronian, you see the weird symbols on screen as the subtitles but it immediately blends over them in a subtitle you understand so you know what is actually going on.
The foreign language is fine I just dont think i should be made to decode it as the player,.
I dunno, thats my rant over I guess, other people seem to like it so whatevs... I just dont feel like it adds anything by making the game feel 3x more impenetrable and pretentious than it needs to be.
It's very reminiscent of nostalgic retro gaming. I grew up on the ancient stuff, so it appeals to me. People that are used to being hand-held in video games I imagine do not like it.
the fact you can read and write is because you learned a language, yeah?
so.. does the MC have a learnign disability? I saw a breif smattering of HYPER LIGHT DRIFTER artsy nonsense gibberish text, and sighed. I had no clue this is how deel the rabbit hole goes.
ity's a video game, the fun of a game is just enjoying it, not working on ARG levels of ceaser code dechiphers ( and even then, you have that thing called.. your memory, to let you not have to repeat the same : translating : over and over. )
i cant even play the game bc the controller stops working as soon as i skip the splash screens, ( im on game pass )
and im sorta drfiting here, looking to see if anyone else had this isse; and i see this post.
whew.
There are annoyances, like not knowing whether I'll be getting 'permanent' consumables of any type aside from the basic bomb if I use enough of them, but the way things are handled gives this game a really oldschool sensibility to the way you uncover its ins and outs (without a fraction as much frustration/inconvenience when you get things wrong). It's just an extra layer on the whole mysterious vibe that I think fits super well, and I've yet to find a situation where it truly felt too punishing when I experimented to my own detriment.
The game begs you to be curious and step outside of what you know. It's maybe not everyone's favorite thing but I really dig it. The whole thing is pretty approachable without getting too in the weeds with those unexplained mechanics so I don't think you're missing too much if you just want to play and not go full-on Saturday Morning Detective mode.
I'm talking about the windmill on the overworld map. There's a pair of blue eyes in the doorway. You'll find it on the other maps too, that's where the shops are.