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YES I'M NOT THE ONLY ONE
I don't really see in which frame the smash direction is ambiguous but I do have a trivial issue with her neutral hits. Her arm movement is kinda stiff and the swish sound doesn't fit well with her action, I feel it's missing the sound of the gas depressuring into the environment but that only grabs my attention when I miss the ball.
Also there is this other small detail with some stages when she grabs onto the left wall but I actually find it kinda funny.
https://steamcommunity.com/sharedfiles/filedetails/?id=1680898035
maybe its the paint from her graffiti arm just being really sticky and she's just getting some exercise with her legs in while she's at it
If the ball hits her graffiti it bounces directly at you regardless of where you are.
Ima be honest, I've never played against a toxic so I'm not in a great position to talk about this, but here is my own opinion on toxic.
I don't think her graffiti is overpowered actually. A lot of the characters in this game's special abilities have a lot to do with a multitude of options and trying to make your opponent misguess where the ball is going to go. Toxic doesn't do this, and maybe that is what makes it so tricky to go up against being a new character with a different type of playstyle. But if you think about it when you set up the graffiti you are giving the enemy a guaranteed path that the ball will take, and they can position themselves between the graffiti and Toxic to get a guaranteed hit on the ball if they think you will hit it into the graffiti. You can't choose what the graffiti will do at any point, and so the only mindgame opportunity you have as Toxic is whether or not to hit the ball into the graffiti. It actually seems pretty balanced and even in the favor of the enemy somewhat.
EDIT: actually I went and played a bit and toxic's graffiti only seems to hit it horizontally? If this is so the stance is still the same thats a guaranteed direction the balls gonna go at high speeds
You do have one other option. If you use any of the taunts, the graffiti will disappear. If you know your opponent is going to abuse your graffiti, you can taunt to throw them off by making it disappear and potentially gain ball control off of it (you could also die if you misjudge the angle though).
The sheer amount of versatility that she has with her special showcases a really noticeable power creep going on in my opinion. With being able to place it on walls without hitting the ball at all or activate it during hitlag and then change the direction of the ball so it doesn't hit it until later or hiding in the spray so that you can't be killed and so on. Compare that to any of the old characters and they only have like one gimmick to their special that changes it slightly like raptor being able to extend the hitlag of his by holding the button down or switch being able to eliminate the hitlag of his by activating it with a taunt in the air, and sometimes not even that like with sonatas special which is just terribly basic in comparison to toxic.