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that they went for
https://gamervw.com/2018/05/27/the-hidden-story-of-far-cry-5/
+ there are tons of pages and vids about the game from the dev team on you tube
what you linked wasn't it, having "hidden meaning" from a known inspiration doesn't make it good. If anything it's just an excuse to force events that the writers themselves didn't think up by themselves... And it doesn't excuse that each antagonist feels pretentious, that the writing is bad, and that some scene feels really stupid.
Like, are there hidden meaning to the snot physics? are there hidden meaning behind the crazy cop shooting at pipes in a scene that takes a bit too long? and then there's the Bliss bullet...why capture you when every cult fanatics always want to kill you at sight in any other moment?
And I didn't grow attached to any of the character other than the sillier ones like Boomer or Cheeseburger, who ironically have no lines spoken. And it doesn't help that the 4 "siblings" who are supposed to be in the spotlight are the most pretentiously written characters in the game, especially Joseph.
♥♥♥♥ man. It's just so bad.
Its a game, a first person shooter, it would disturb me if you said that you feel such sympathy or a bond with some of these characters, they're fictional.
I guess though some out there, base their lives on gaming characters and the gap between reality and fiction is pretty slim.
Just play it as a game, that's all its meant to be.
And at least 3 has the context of saving your close friends, girlfriend, and younger brother even if there was not much relationship build up beforehand... compared to that your fellow cops in 5 feels like they're just shoved in there. And any characters you *actually* build a relationship with in the game no longer matters once you've liberated their respective areas.
what does AI have anything to do with this? And of course you can feel "true affinity" with these characters, people have been in love and feel empathy towards fictional characters since forever.
The fact of the matter is that i can understand why Vaas is such a psychopath and even feel a bit empty once you killed him and enters 3's end game, and i even wish for there to be an option to join Pagan Min's side in 4. I can feel this way about them because they're interestingly written and actually well acted.
Meanwhile, I feel nothing towards Joseph or his "siblings". They don't feel like characters, they all feel like actors. They're written so shallow just because the writers didn't do much with the inpiration they're drawn from.
At least we'll have an accomplished actor as the main antagonist in 6, let's just hope they won't butcher the writing.
what does that have anything to do with what i said?
if they really don't care about story and characters then they could've just gone the DOOM 2016 path, where there's plot and characters but they made it clear that the character you're controlling doesn't even care. With how much forced cutscenes there are in Far Cry 5 it's obvious they care about trying to make you like these characters and the plot they presented.
Just to be clear: idc if you give no ♥♥♥♥ about the story or characters, but i do. But i do question your argument where AI is... somehow the problem here? you know that the characters in the cutscenes are all motion captured right?
Also if it bugs you that much write to the devs at Ubisoft.
not to mention that there's even a recent outrage about The Last of Us 2 because a certain beloved character from the first game was killed off so early into the story.
So yeah, putting human emotions on video game characters? totally impossible. tooootally
why should i? And hey if my rant bugs you so much i don't mind arguing more about how ♥♥♥♥♥♥ the writing is.
Anyone can love a character, but they can't love you back, you can have perceived emotions, but real deep human emotion, nope.
oh you definitely can, people have proved this over and over again over the years.
Though it's really sad knowing that there's actually someone out there who really can't feel what a writer want to convey in a story they write.
i'm starting to realize that we might have some sort of language barrier here... i'm guessing you don't actually write in english much if you think by "love" i meant the kind that a mother would feel for her son, because obviously that's not what i'm referring to.
you're trying your best to sound deep and logical but failing really hard rn mate. all you managed to do is to sound shallow and stubborn.
The fact is that people have felt deep connections to characters who are either on movies, books, or video games. Your point that we somehow can't convey any human emotions is just undoubtedly wrong.