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Keep in mind its the same machine, now there was ofcourse a patch after all this time.
Now fps drops when you loot anything due to autosave...
I dont know which or at which point a patch broke the game, but its broken for me somehow.
Again its the same machine i used to finish the game when it released.
No other game or games behave this way and i own most Ubisoft's games lol.
Edit : i own FC5 and new dawn on Uplay so might not show here.. if i can even comment as its "fc5 buyers" only.
"Autosave" stutter is well documented (Steam/Ubisoft forums) and in a patch Ubisoft said they couldn't fix it (not all players have the problem).
I got the game on U-play (got in on release) and Steam. On my U-play copy i now got some autosave stutter and the game seems to save very very often ( U-play/FC 5 installed on C; drive/SSD).
On my Steam copy i got no autosave stutter at all (U-play installed on C;SSD/drive and FC 5 7installed on HDD; drive). Both games on the same PC (i7/Gtx 1080ti/32 GB Ram).
The point is that a lot of players don't have this problem (FC 5 is not "broken/stutteri mess" as the OP say)) and it should be fixable somehow. When i got more time i probably reset my PC completly and see if this fix the problem.
Ofc besides actually good optimized games like Forza Horizon 4 ,Death Stranding and even RDR2 ♥️
Only thing that helped but didn't fix the massive stuttery mess was GPU buffer 1 aka low latency and adaptive v-sync while switching the monitor hz to 60 even with that the engine of the game still had render issues when loading new areas causing those so called frame timespikes this is confirmed by pcgamer and digital foundry but wierdly enough on PS4 pro despite 30 fps it has a consistent frametime and its smooth
Not intrested in argue with you about this. If you read my post i never had massive stutteri. I got
some save stutter on my U-play
copy, not on Steam. And yeah i’ve played the game on several pc’s. These games isn’ CS. You adjust the framerate to the power of your PC/Gpu. And to say the game isn’ worth 1 £ is just silly.
Its good you mentioned it doesnt stutter on steam version, i suspect its where the savefiles and HOW the savefiles are stored when it autosaves.
There are Steam users complain about this also (saving stutter/Ubisoft/Steam forums), but i also suspect there is something with the saving files/system, On my U-play copy the saving stutter increased over time with no stutter when i got the game at release (and now it saves so often compared to my Steam version). But my point is that not all players have this issue and it's funny one copy have it and the other not on the SAME Pc. And it's no stutter on the Dlc'c and Arcade (U-play version). Besides that the game runs perfect (90-100 frames in 3440x1440p and 99/ 100% "stable" if i lock it to 60 frames (Ultra settings).
At least people won't noticed on 60hz screen as much they will think its just a FPS fluctuation when in reality its a stutter frame spike that ruins all the immersion in a videogame in my opinion ill take 30 FPS stable frametimes over 160 with random spikes made by an ancient video game engine more precise year 2012 with updated textures with no optimizations made for PC or any low level API to eliminate those rendering issues like for example Division 2 and Breakpoint runs superb on PC because they are using low level API like Vulkan and DX12.