Far Cry 5

Far Cry 5

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Mason Apr 15, 2018 @ 4:04pm
[HEAVY SPOILERS] So was Joseph Seed right??
I just finished the story mode, I resisted. Now I'm super confused on what just happened. he was right???
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Showing 241-255 of 290 comments
Capt_Lycanthro May 20, 2018 @ 4:53pm 
He was right about the problem. Wrong about the solution.
amorphine May 21, 2018 @ 10:38am 
According to everything said here we can see that:
1. Joseph Seed is a real prohpet who forsees the Biblian Apocalypce (Collapse).
2. Apocalypse is said to have four Horsemen or fisrt Four Seals. So Joseph has two brothers and a sister to get ready for Horsemen arrival (getting ready for Collapse):
Black Horse / Famine (Say 'yes' when fanatics come for food and you) - for John Seed
Red Horse / War (Culling the weak ones) - for Jacob Seed
Pale Horse / Pestilence (Bliss) - for Faith Seed
White Horse (the name of the helicopter we start with) - for Joseph Seed himself.
4. White horse arriving - the first Seal broken
5. The main character kills JJF (2,3,4 seals are broken)
6. The main character kills fanatics (The 5th seal broken)
7. Joseph Seed anger scene (The 6th seal broken)
8. Main Character has a choice of what to do: leave or fight (the Seventh Seal)

All seems clear but the question is who blows the nuclear bombs) And again we go back to step 1: is he a real prophet?)

Sorry for my English, it's not my native language.


CiD EviL May 21, 2018 @ 12:04pm 
Originally posted by amorphine:
According to everything said here we can see that:
1. Joseph Seed is a real prohpet who forsees the Biblian Apocalypce (Collapse).
2. Apocalypse is said to have four Horsemen or fisrt Four Seals. So Joseph has two brothers and a sister to get ready for Horsemen arrival (getting ready for Collapse):
Black Horse / Famine (Say 'yes' when fanatics come for food and you) - for John Seed
Red Horse / War (Culling the weak ones) - for Jacob Seed
Pale Horse / Pestilence (Bliss) - for Faith Seed
White Horse (the name of the helicopter we start with) - for Joseph Seed himself.
4. White horse arriving - the first Seal broken
5. The main character kills JJF (2,3,4 seals are broken)
6. The main character kills fanatics (The 5th seal broken)
7. Joseph Seed anger scene (The 6th seal broken)
8. Main Character has a choice of what to do: leave or fight (the Seventh Seal)

All seems clear but the question is who blows the nuclear bombs) And again we go back to step 1: is he a real prophet?)

Sorry for my English, it's not my native language.
so it turns out that the imaginary magical wizard in the sky cult was right all along ?
what a sh*t game
Hyper G-man May 21, 2018 @ 2:57pm 
Honestly, I'd like to think this is how it plays out:

God is real in the world of far cry. Joesph seed was absolutely right about how the rapture is approaching and the end times are happening in the game world. The seals being opened were wrongly described by him, as they were other events that led to the end. The verses he uses from revelations are falsely used, but there is one time he cites them just as they are unfolding.

The rapture happens when the nuke hits,. There is so much evil in that time, just like the bible describes, that the saved are raptured into heaven. They disappear as they are cast into heaven, and most of them are peaceful people who aren't the most important. This may explain the lack of people running and panicking around while you make a break for the bunker. Most of the citizens, or at least a large portion of them, are raptured into heaven. The sinners and evil people like joseph are left behind while the hellfire destroys earth. Eventually, you and joseph die of starvation in the bunker.

The cult was right about the rapture coming, but of nothing else. Their methods were very immoral, hence why joseph was left behind.
Last edited by Hyper G-man; May 21, 2018 @ 2:57pm
Alpharius Nox May 28, 2018 @ 2:09am 
Originally posted by CiD EviL:
Originally posted by amorphine:
According to everything said here we can see that:
1. Joseph Seed is a real prohpet who forsees the Biblian Apocalypce (Collapse).
2. Apocalypse is said to have four Horsemen or fisrt Four Seals. So Joseph has two brothers and a sister to get ready for Horsemen arrival (getting ready for Collapse):
Black Horse / Famine (Say 'yes' when fanatics come for food and you) - for John Seed
Red Horse / War (Culling the weak ones) - for Jacob Seed
Pale Horse / Pestilence (Bliss) - for Faith Seed
White Horse (the name of the helicopter we start with) - for Joseph Seed himself.
4. White horse arriving - the first Seal broken
5. The main character kills JJF (2,3,4 seals are broken)
6. The main character kills fanatics (The 5th seal broken)
7. Joseph Seed anger scene (The 6th seal broken)
8. Main Character has a choice of what to do: leave or fight (the Seventh Seal)

All seems clear but the question is who blows the nuclear bombs) And again we go back to step 1: is he a real prophet?)

Sorry for my English, it's not my native language.
so it turns out that the imaginary magical wizard in the sky cult was right all along ?
what a sh*t game

I think you need to stick to cartoons.
Zero May 28, 2018 @ 2:38am 
Dude, white horse is the name of the sheriff, not the helicopter, lmao.
Devorlast May 28, 2018 @ 2:53am 
What country would waste ICBM nukes on middle of nowhere Montana... I would have been less suprised if peggies stole the nukes from the old silos, since internet and cellphones dont seem to exist in this world maybe the Air Foce would have missed that too, and rig them themselves to blow up on joseph's order. As is the game just gets progressively dumber as you go and definitely does not dissapoint with the ending. I feel like Ubi peaked with FC3 story and now they just try way too hard to top that off...
CiD EviL May 28, 2018 @ 3:25am 
Originally posted by Alpharius:
Originally posted by CiD EviL:
so it turns out that the imaginary magical wizard in the sky cult was right all along ?
what a sh*t game

I think you need to stick to cartoons.
I think you need to start believing in facts not wishful thinking medieval superstitions and make believe it's the year 2018 FFS
Alpharius Nox May 28, 2018 @ 1:22pm 
Originally posted by CiD EviL:
Originally posted by Alpharius:

I think you need to stick to cartoons.
I think you need to start believing in facts not wishful thinking medieval superstitions and make believe it's the year 2018 FFS

Luckily Far Cry is a fictional story, so it doesn't have to follow the rules of Our Universe.

@Devorlast, it makes perfect sense for any nation to target ICBMs, active or inactive, in the middle of nowhere of any country. And there are many reasons why this could have happened, it could have been a lack of intel. It could have been the North Koreans had the intel that these ICBM silos were inactive, but they simply believed that intel to be a ruse. They could have believed them to be inactive, but decided to nuke them anyway, "just in case". Some dude at the nuke terminal could have loaded up the old targeting array. Could have been anything. But whatever it was, it wasn't dumn. The nukes hit the nuclear silos. Obvious targets in any nuclear exchange.
Devorlast May 29, 2018 @ 2:21am 
Originally posted by Alpharius:
Originally posted by CiD EviL:
I think you need to start believing in facts not wishful thinking medieval superstitions and make believe it's the year 2018 FFS

Luckily Far Cry is a fictional story, so it doesn't have to follow the rules of Our Universe.

@Devorlast, it makes perfect sense for any nation to target ICBMs, active or inactive, in the middle of nowhere of any country. And there are many reasons why this could have happened, it could have been a lack of intel. It could have been the North Koreans had the intel that these ICBM silos were inactive, but they simply believed that intel to be a ruse. They could have believed them to be inactive, but decided to nuke them anyway, "just in case". Some dude at the nuke terminal could have loaded up the old targeting array. Could have been anything. But whatever it was, it wasn't dumn. The nukes hit the nuclear silos. Obvious targets in any nuclear exchange.
Only two countries other then US capable of an all out ICBM war are Russia and China, its a big stretch for either one of those not to see on satelite pictures the ♥♥♥♥ show going on in that part of Montana at the moment. Still the game ending is just a final straw in a hole ridden story that is just plain bad all around.
Finally got around to watching latest transformers yesterday and it reminded me of FC5, whole time I was thinking "someone red this story and still gave this guy milions of dollars to make this crap".
Panc May 29, 2018 @ 7:47am 
He implied that he gave a little push through an inside job to cause a nuclear disaster.

Which isn't too weird considering he has a wide followings even outside the county (like the chopper operator), and also there are some hints that US is in a cold war state with Russia, so it wouldn't be so difficult to cause a nuclear disaster by giving a little nudge.

So I guess he was half right, or should I say that he just read the newspapers, got super paranoid about it and called it an "end of the world" (which some stupid people do in real life too).

His paranoia went overboard becuase his daughter died, created a cult, made friends, and made a lot of nuclear shelters.

I'd say his decision to cause a nuke happened due to player's interference with the cult, player destroyed and killed his cult families, pushed already crazy man's button evenmore, which led to his decision to cause a nuclear disaster.

This is why he warned the player second time to leave at the end, maybe he gave player a last chance before he chose to start a nuclear disaster

I wouldn't say that player's decision would have 100% stopped a nuclear disaster considering US is still in a state of edge and also there's a chance that the cult could choose to start the nuclear war anyways or with different reasons, but I'd say player contributed a lot to his decisions.

Thus supporting the morale of the game's secret ending, just stay away from this crazy ♥♥♥♥, don't even put your foot in the water.
Last edited by Panc; May 29, 2018 @ 7:49am
Rhawkas May 29, 2018 @ 8:04am 
Originally posted by Panc:
His paranoia went overboard becuase his daughter died, created a cult, made friends, and made a lot of nuclear shelters.
He was the one that killed his daughter. Don't know that he really made "friends" so much as he made allies or partners who had shared interests or goals. As for the nuclear shelters, he didn't really make any, he just moved into a handful of decommissioned silos.

Originally posted by Panc:
I'd say his decision to cause a nuke happened due to player's interference with the cult, player destroyed and killed his cult families, pushed already crazy man's button evenmore, which led to his decision to cause a nuclear disaster.

This is why he warned the player second time to leave at the end, maybe he gave player a last chance before he chose to start a nuclear disaster

I wouldn't say that player's decision would have 100% stopped a nuclear disaster considering US is still in a state of edge and also there's a chance that the cult could choose to start the nuclear war anyways or with different reasons, but I'd say player contributed a lot to his decisions.

Thus supporting the morale of the game's secret ending, just stay away from this crazy ♥♥♥♥, don't even put your foot in the water.
I don't think a peaceful resolution was ever in the cards for dealing with Joseph and company. He and his top brass and most of his followers were too unstable and too zealous to be dealt with. If not the player, then someone else would have probably pushed the cult too far. The peggies likely would have seen a negotiator as an agent of the devil and attacked them. If the National Guard or the military made a move then the cult would have likely seen it as more agents of the devil trying to impede their holy mission. The whole situation wasn't dealt with properly by the government at all. Don't know what the right answer was or if there even was one.
Panc May 29, 2018 @ 8:26am 
Originally posted by Rhawkas:
I don't think a peaceful resolution was ever in the cards for dealing with Joseph and company. He and his top brass and most of his followers were too unstable and too zealous to be dealt with. If not the player, then someone else would have probably pushed the cult too far. The peggies likely would have seen a negotiator as an agent of the devil and attacked them. If the National Guard or the military made a move then the cult would have likely seen it as more agents of the devil trying to impede their holy mission. The whole situation wasn't dealt with properly by the government at all. Don't know what the right answer was or if there even was one.

yeah that COULD have happened, but it's not really related the morale or the theme of the game,
maybe Josph would give up considering prophecy not coming true, maybe he wouldn't have pushed this further if his familes were arrested rather than seeing them slowly getting killed, maybe he would just continue to wait until the prophecy, or maybe not, just like you said, someone would have pushed him etc....

but that doesn't really matter becuase that is all the "what if" scenario, which isn't related to the game's problem or the morale of the story.

It's about how the player's decision contributed to the resolution, whether it could happened or not, player shouldn't have interfere it in anyway, which lead to losing all the hope to the most safest resolution (I doubt writer intended it but kind of ironic considering it's based in "hope county").

In short, leaving or not interfering is NOT a resolution to the problem, but it might be the safest way to "approach" the problem, especially when you are dealing with bunch of crazy ♥♥♥♥♥♥ and you aren't associated with them in any way
Last edited by Panc; May 29, 2018 @ 8:26am
Kiwi May 29, 2018 @ 8:56am 
His prophecy became true at the moment "a white horse" appeared. You can see this ingame. Not only did he say so, he also has written down the prophecy and you can actually find that exact line ingame when you walk the Eden's Gate Pilgrimage. So he called out the reaping as everything started. Because "god" told him so.

Originally posted by Panc:
His paranoia went overboard becuase his daughter died, created a cult, made friends, and made a lot of nuclear shelters.
Also: no. Joseph and his brothers were abused. Joseph said that one day, when his father was hitting him, "a voice" spoke to him. "God" spoke to him. He was still a child at that time.
He and Jacob were alredy traumatized children at that moment. Jacob wanted to kill their father one day, after "The old mad Seed" had beaten up John, but Joseph told Jacob about "the voice" and could prevent the murder. Shortly after that all three of them were rescued by social worker.
Fun Fact: Their father was a religious fanatic. Conservative as f*ck.
Sadly at least he [Joseph] and John got into new families that were not healthy for their psyche. (Can't remember how Jacobs family treated him but Jacob was traumatized by war, many years later)
The voice hasn't spoken to Joseph a long time after that. He was a young adult and questioned his own sanity at that moment, when the voice had spoken to him again (while he was beaten up by some bullies).
So one could discuss how mentally damaged he (and his brothers) already were, when they began to form Eden's Gate.

Edit: this information is btw. from "The Book of Joseph" which was a pre order bonus from the Ubisoft store.
Last edited by Kiwi; May 30, 2018 @ 6:53pm
Alpharius Nox May 30, 2018 @ 11:03am 
Originally posted by Kiwi:
His prophecy became true at the moment "a white horse" appeared. You can see this ingame. Not only did he say so, he also has written down the prophecy and you can actually find that exact line ingame when you walk the Eden's Gate Pilgrimage. So he called out the reaping as everything started. Because "god" told him so.

Originally posted by Panc:
His paranoia went overboard becuase his daughter died, created a cult, made friends, and made a lot of nuclear shelters.
Also: no. Joseph and his brothers were abused. Joseph said that one day, when his father was hitting him, "a voice" spoke to him. "God" spoke to him. He was still a child at that time.
He and Jacob were alredy traumatized children at that moment. Jacob wanted to kill their father one day, after "The old mad Seed" had beaten up John, but Joseph told Jacob about "the voice" and could prevent the murder. Shortly after that all three of them were rescued by social worker.
Fun Fact: Their father was a religious fanatic. Conservative as f*ck.
Sadly at least he [Joseph] and John got into new families that were not healthy for their psyche. (Can't remember how Jacobs family treated him but Jacob was traumatized by war, many years later)
The voice hasn't speak to Joseph a long time after that. He was a young adult and questioned his own insanity at that moment, when the voice had spoken to him again (while he was beaten up by some bullies).
So one could discuss how mentally damaged he (and his brothers) already were, when they began to form Eden's Gate.

Edit: this information is btw. from "The Book of Joseph" which was a pre order bonus from the Ubisoft store.

I didn't even know there was a Book of Joseph!
Interesting!
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Date Posted: Apr 15, 2018 @ 4:04pm
Posts: 290