Far Cry 5

Far Cry 5

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ṾEN0M Mar 2, 2019 @ 2:39am
Far Cry crashes
Has anyone experienced this while playing Far Cry 5
Played this game back to back with FC4. FC 4 played without problems. I started FC5 which played perfectly until about the 60% point (half way through Faith's region) then I experienced a glitch which would not let me use the buy/sell/loot screen. The screen would come up, but the second you clicked on anything, such as buy ammo, the game would crash straight back to desktop. This happened every time from that point on until the game was finished.
I tried uninstalling the game and re-installing, but no change. I therefore had to resort to scavenging ammo for the last 40% because it just wouldn't let me buy any, or buy weapons/ sell stuff.
About the same point I found another anomaly during the Vietnam Lighter challenge. Here you have to collect 12 lighters from various points (usually bunkers) dotted all over the map. I got 11 of them and identified the location (easy one) of the 12th. However, every time I approach this cabin in the woods the game again crashes back to desktop when I am within 30-100 meters of the cabin. It's as though there is some kind of force-field around this place which just will not let me get there. Haven't seen one of those crashes before, but since it's a side mission, it's not game progress critical, just annoying.
I've tried coming at it by walking, running, from every direction and hovering over it with a helicopter. Still won't let me get the last lighter
Much dialogue with Ubisoft hasn't resolved this, but game is now finished with no general problems other than having to scavenge ammo.
I run a core i7 machine clocked at 3.4GHz with 16GB of Crosair Vengeance RAM and although the GPU is now a bit old (2012 Radion HD6970) it has played all through the game with the graphics settings toned down to low/med for safety. When I tried it on the higher setting the card would crash occasionally, but windows always tells you when the GPU is at fault, which is how I balanced it.
Would be interested to hear if anyone else has experienced this kind of anomaly, as usually crashes are random when something goes wrong, not at exactly the same point (with no stress) as this on.

Regards

Richard
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Showing 1-14 of 14 comments
upcoast Mar 2, 2019 @ 8:43am 
I've got some hd6870s and although they do ok for watching Netflix the hd6xxx series has not been driver supported for literally years.

Maybe it's time to swap out the GPU.

Ps, if the GPU crashes on high then it is a crash pointing to the GPU.
Last edited by upcoast; Mar 2, 2019 @ 8:47am
Poppi !! Mar 2, 2019 @ 8:46am 
Do you have a crash log ?

Mine acted similarly in the beginning until I did a deep registry scan and a restart.
Sw33tPotatoh Mar 2, 2019 @ 8:57am 
If you have overclocked memory, step the speed back a bit. This fixed my crashing. I'm running my 3200 OC speed memory at XMP 1x, instead of XMP 2x. With XMP 2x, it would crash in 10 mins no matter what. That mission might be triggering something to do the same thing.

My game runs fine with a 6 year old gfx card. Unless your gpu is dying or you're pushing it past its abilities with OCing or settings, it's unlikely the culprit.
Last edited by Sw33tPotatoh; Mar 2, 2019 @ 8:59am
EbonHawk Mar 2, 2019 @ 10:00pm 
My game played fine up until about the same point. Just did the first two (John's then Faith's) regions and now it crashes daily. Nothing repeatable though. It might happen during a cutscene dialog, maybe while running along hunting, or when flying a chopper.. it's just randomly crashing.

Dialing back memory OC is something I haven't tried yet though. I remember setting it awhile back and haven't fiddled with it since, probably around then end of 2017, beginning of 2018.. when I started playing AC Origins.
ṾEN0M Mar 3, 2019 @ 3:27am 
I started this game in the knowledge that the GPU was a little sub spec, but experimented with the settings to the point of provoking a crash. At that point I toned the settings down and it has played right through to the end and unlocked the extra challenges/games after the nuclear holocaust. Nothing on my system is overclocked. However, the buy/sell/loot/ammo screen refuses to respond and crashes every time I click on any item. Never seen that before. Therefore I have to resort to scavenging ammo wherever possible.

When the game crashed by being provoked it was always random, never at the same point each and every time. Usually at some point of stress during a fire fight or flying, when the data streams are going to be highest for the card to cope with. Also I just can't understand this force filed issue stopping me from retrieving the last Vietnam lighter from the cabin in the woods.

These crashes are something I've never seen in over 20 years of gaming and Ubisoft can't understand them either. So far I've tried everything they've suggested, including a full uninstall and re-install. Something has got into the system somewhere and just can't find it. Maybe it's buried in one of the save game profiles.

Nevertheless, the card does need to be replaced as the latest drivers are 2015 and the card was installed in 2012, so well out of date now. Will probably go for the latest RX version with 8GB RAM.
ṾEN0M Mar 3, 2019 @ 5:24am 
Sorry, forgot to answer the question regarding the crash log.

Yes I did pull up the crash log and submitted that to Ubisoft with all the other system data they asked for. curiously, it did not register any of the crashes at all, which surprised Ubisoft. This is despite the fact that I had provoked many of the crashes after the first buy/sell screen failure just to see if it was working again during the continuing progress through the game.

When I provoked the crashes in the beginning to explore the GPU sensitivity, windows recorded them all as GPU crashes (random) and flagged them up immediately in the usual way. So, whatever has gone on to cause this anomaly it's not registering!!

With the extra unlocked challenges it's still working fine with the same settings, but still scavenging ammo. Fortunately, up to the 60% point (screen crash starts) I didn't need to retrieve all the prepper stashes. So there are still quite a few dotted about the map that I can still get ammo from as well as looting bodies, so it's not impeding progress.

Finally, just as a general comment (subjective I know) I personally found the the buy/sell/loot/craft screen on FC5 was a step backwards from FC4 and I say that having played them back to back.
I found the screen on FC4 much more user friendly and flexible by comparison. However, that may not be the case for others.

Regards and thanks to everyone for the comments
Pellaeon Mar 6, 2019 @ 8:04pm 
I'm also experiencing more frequent crashes. The one thing I did mess around with recently was my pagefile size. I was letting Windoews 10 handle it, but it allocated 15GB which I thought was too much. I manually set it to 4. Here are my system specs:

Acer Predator 17 G9-793-79V5

Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz

NVIDIA GeForce GTX 1070 w/8 GB RAM

16GB DDR 4 RAM

256GB SSD

1TB HDD

Windows 10 Education 64-bit

I don't think the pagefile change is causing the crashes but who knows. I also just beat the Faith region so it might be related to game progression.
ṾEN0M Mar 8, 2019 @ 1:49am 
Having now finished FC4 & FC5 back to back, I must say I thought FC 4 was better and more interesting.
I thought FC 5 was boring by comparison and the challenge of taking out the heavily defended fortresses in FC 4 was more interesting. Also, the variations from the challenges set by Yogi and Reggie, plus the Shangri la and escort missions was more interesting in FC 4.
I found that taking out the outposts in FC5 was less hard than in FC4, where you had to be more stealthy not to be detected. Also the taking over of the bell towers in FC4 was a nice distraction from time to time. Similar to the radio towers in FC3.
As mentioned before, I think the buy/sell/loot/craft screen, which failed at the 60% progress point on my copy, was not as user friendly or as good in FC5 - a step backwards from my point of view.
I must confess, the inclusion of "fishing trips" to me was pointless. Didn't do any of those.
Despite the failure of the buy/sell screen, meaning that from 60% point I couldn't buy/upgrade new weapons, I already had my favourite weapon in both games, the 50 cal sniper rifle. In FC4 it's a one shot take down from any distance, even with the heavily armoured machine gunners.
In FC5 they seem to have toughened those guys up a bit and I found it needed 2 head shots to take them down, or 3 quick body shots. Still, no problem.
Personally, I don't think FC5 was as good and I think I'm going to pass on FC6, if there is such a thing, unless there are rave reviews.
EbonHawk Mar 8, 2019 @ 11:27am 
I like the flamethrower guys where they kneel down after the first headshot, then you can pop their fuel tanks on their backs because they're exposed.. nice touch.
upcoast Mar 8, 2019 @ 1:25pm 
Originally posted by EbonHawk:
I like the flamethrower guys where they kneel down after the first headshot, then you can pop their fuel tanks on their backs because they're exposed.. nice touch.

I like FC3/4 where you had the option for .50 1 shot kills on the heavies but FC5 doesn't seem to let you one shot the armor in the head/neck.

Ps, at the beginning of FC5 nothing seemed to pierce the flame thrower tanks.
Last edited by upcoast; Mar 8, 2019 @ 1:26pm
EbonHawk Mar 8, 2019 @ 1:55pm 
Beginning of the game? Because I've been able to explode them since the first, when I got the SA-50 "Free State".
upcoast Mar 8, 2019 @ 2:13pm 
Originally posted by EbonHawk:
Beginning of the game? Because I've been able to explode them since the first, when I got the SA-50 "Free State".

I picked up a .50 cal during the statue mission but before that nothing popped those tanks in one shot for me any way.
EbonHawk Mar 8, 2019 @ 2:18pm 
Mine was there from the start.. so it might have been a promotional thing, but I did have to get a bunch of money to get it. So it took awhile...
Last edited by EbonHawk; Mar 8, 2019 @ 2:19pm
ṾEN0M Mar 9, 2019 @ 1:06am 
Yes, I had to buy mine too, but at least they've improved the 50 cal in FC5 compared to FC4. In FC4 there wasn't a sound moderator option, which meant that every shot sounder like a clap of thunder. That's not good for stealthily taking out alarm posts etc. Consequently in FC4 I also carried the silenced M700 sniper rifle, which did the job well. Coupled with the Buzsaw LMG and a 40 mm grenade launcher it takes care of anything I encountered.

I think in FC5 my other beef was the crap way the controls worked when flying the planes. They're bloody awful. You need about 20 fingers and 3 hands, but John still shoots you down because he's some sort of WW2 fighter ace with a Mustang or Spitfire and you just can't match his rate of turn or agility. Helicopter gunship is best. Later, I shot down one of their aces in no time with that. It turns on its axis faster than a plane can.

In the end I left John flying around looking for me and went off to slaughter Jacob and Faith, By the time that was over, John had obviously got a bit bored waiting, had landed his plane close to his bunker and was standing outside smoking a ♥♥♥ or something. So, just put 3 long range shots from the 50 cal into him and took his key - simple.

Not sure why they can't make the planes react the same way as the helicopters. That way you have 6 functions all on the mouse (a-b and x-y axis) and therefore one hand which controls all movement, plus forward motion and fire on left and right mouse. That leaves your other hand to deal with the rest - just a thought!
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Date Posted: Mar 2, 2019 @ 2:39am
Posts: 14