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报告翻译问题
As Al Alvarez said, the writing team don't seem to have given much thought to the story and there seems to be a general disconnect in the way it flows and the general content. It's generally all a bit samey and bland for me.
Having said that, writing gripping stories isn't easy. I know that personally because I wrote a SciFi novel in 2014 and understand just how challenging it can be to come up with an interlinking story that all fits and comes to a gripping end. It's hard work.
Nevertheless, the writing team did have FC 1,2,3 & 4 to work from, so I agree (even with Johnny Gamers original comment) they missed a trick with this one.
If your thing is fighting sequences and their associated challenges, as opposed to scenery and fishing/hunting, Then I think the only true way to test that is by a back to back analysis with it's predecessor FC4. I've now done this twice using the "taskmaster" option. I do a few on one, then the other. There's also quite a bit of hunting, climbing and scenery in FC4, so to be honest, not much difference. However, you don't have planes or helicopters in FC4, just hang gliders or wingsuits.
I think it's very different and less challenging in FC5 and I found that quite surprising. About the only thing I found which had got more difficult was that they have toughened up the armoured machine gunners a little compared to FC4, but that's still not a problem. Otherwise the level of stealth required, when needed, I though fell below FC4 standard. That was particularly noticeable when on the Fortress or bomb diffusing missions.
Weapons choice was also far less in FC5, but that's only relevant if all you do is kill things all day.
I did enjoy fighting Faith. She nearly convinced me, but then I just emptied half of my LMG in to her, plus a few rounds of 50 cal and watched her majestically sink below the surface of the water. Reminded me of the Lady of the lake reclaiming Excalibur in the film of the same name. I did miss her though!
Hey-ho, back to Brexit!!
I hated the ending because it made me feel like everything I'd done in the game was completely worthless. Out of all the games I've played in over 30 years of gaming, this one was easily the worst for me.
Give it a shot when it's on a major sale. It's a solid game. I was concerned when playing it about how well the limited weapons would hold up for a full game, as well as the slow traveling by foot most of the time (you can ride animals some, later in the game once you upgrade some skills), but I enjoyed it overall. Its story is kinda short and sorta weak, but the environment is fun, and I think they did a really nice job making the Sabretooth Tiger scary - I mean I remember when I first entered an area where they were located, and I was kinda nervous trying to enter slowly and I remember it was kinda dark, and I remembered seeing two glowing eyes at a distance just kinda working their way toward me slowly, and I turned around and booked it for the river as that was the only safe place from them since they can climb and it's a good thing I did or I would've been dead - they are lightning fast and he almost caught me. Once you can tame one, you're in good shape against most other animals, but they definitely got the wildlife figured out pretty well as that adds a lot to the game.
Edit - Oh and p.s. it actually has a solid ending where you feel like you accomplished something. :)
Gaming has an escapism problem. It's one thing for some games to be escapist. But some people demand that all games be escapist. They want this fantasy where their effort translates into victory. Where their life means something in general "winning at sports" terms.
I don't buy any of that religious garbage, no offense. The cult needed to be eliminated for what they were doing to people and from my perspective the player was basically robbed of that by a terrible ending.
You're certainly welcome to your opinion on "escapism", I just don't share it. Bottom line we all have an opinion on things, and in my opinion the story and ending were pretty terrible in FC5.
https://www.nexusmods.com/farcry5/mods/31
Unfortunately, they can't be armed like the helicopters in FC5, but you can shoot any of the hand-held sidearm weapons from them while flying, including the 40mm grenade launcher. That works quite well. The giro's will enable you to cover large distances over difficult terrain quite quickly and often spawn at a point where you might need one.
I will say though that I had a lot of fun with the armed helicopters in FC5 and found it much easier to shoot down the cult planes in one of those than in a plane. If fact, I managed to dispatch one of their flying aces in his plane in about 30 seconds with a helicopter gunship, whereas I got shot down in a plane more time than I care to remember.
Both FC4 and FC3 were so superor in design. At times, you almost just have two play those two games and then play FC5 right after to undertand.
I watched many reviews for FC5 before purchasing. I did my research and came out thinking it would just be anotehr great FC experience. It wasn't until I actually played it that I started to fully understand how it had been dumbed down from 4 & 5. And I also realzied that this wasn't a good thing!
Ya I just gave them the benefit of the doubt and bought FC5 - I learned the hard way - that won't happen again, that's for sure.
AI, upgrade system, progression, stealth... none of it worked as well as the previous two games it was all very lazily implemented.
They tried to pass off the "dumbing down" as "streamlining" the game and making it less of a chore to play.
But it wasn't streamlining.... it was dumbing down and calling it streamlining was their excuse for being lazy when they developed it.