Far Cry 5

Far Cry 5

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TheRat62 2019 年 3 月 9 日 上午 6:29
From Someone that loved 3 & 4.
Farcry 5 sucks.

Here's what I think happened when it came time for Ubisoft to make Farcry 5. They said "Let's just rush a game out there and cut corners, put little effort into it and get it out as quick as possible.

Everything in this game reeks of laziness compared to the previous two games and even Primal. Ubisoft called this "streamlining" the game in order to make it less of a chore to play but what I call it is laziness passed off as innovation.

Think about it

Hunting/crafting wasn't "streamlined" it was dumbed down.

Silent protagonist... again that's not more immersive and it just sucks the life out of Farcry games. Even if Brody was a ♥♥♥♥ in Farcry 3, it still made the game entertaining.

Biggest thing that was dumbed down in this game is the quality of story missions and how the story progresses. Most of these "story missions" aren't even of high enough quality to be considered "story missions"

You basically go find random NPCS that are completely meaningless to the story and then do a fetch quest for them. In previous games, the presentation of the story was much better and the people that you completed missions for were actually important to the story... they were important characters.

What these story missions ACTUALLY are is a bunch of side quests but for some reason Ubisoft called them "story missions". The only ACTUAL story missions... are the ones that game forces you into except each one of the actual story missions are all repetitive because they each take place in a very similar looking underground bunker. Those missions actually have story interwoven into them and feel like they have had some thought actually put into their actual level design.

But, they suck because the game forces you to play them when you don't want to.

So to cover up ubisofts laziness towards designing a good story and story missions for the game they said "well not everyone likes playing story mode, so we let the player choose how they want to progress. If you prefer hunting, you can hunt, if you prefer just running around find ing prepper stashes or rescusing hostages you can do that and each thing you do progresses your angry boss meter and when it fills up they come after you"

They made the game this way because they knew their story sucked and wasn't even worth playing. You can literally beat this game without completing have of the quote on quote "story missions" that the game provides to you because their honestly so bad and "sidequest" quality that ubisoft didn't care if the player skipped half of them.

That's what happens when a company is lazy, puts no effort into making an immersive story, and then tries to hide it.

They clearly rushed this game, and whoever was the creative driving force for this game didn't have any passion for it and it shows. It just feels like they had an idea, but were never uninspired enough to take that concept, and make a truly great farcry experience out of it similar to Farcry 3.

Farcry 3 is a masterpiece compared to this, every single mission in it is memorable and the story for all it's stupidity is entertaining because the characters are just so over the top.

This one tries to be over the top but everthing just falls flat because each and every characters is just a one dimensional shell. It's really that bad.

There's also less guns this time, less attachments, no radio tower style progression, everything is just fed to you as you explore and you hardly have to put in any work to make it happen.

I know Ubisoft thought they were "streamlining" the experience and making it better by changing everything but they went and made it way worse than it ever was. As much as people complain about radio towers, like they really weren't so bad that it made it worth justifying chanign everything.

It made sense, if you wanted to mark up a new area of your map you have to turn on a radio tower in that area... you had to work for your map.... and then when you climbed them you just had a beautiful sight the higher up you got.

Here, they've just decided to hand all that info to the player by pressing a button when u see a random NPC. It's just so damn lazy.

The Farcry 3 formula was perfect it never needed to be changed. The story in Farcry 4 was pretty boring I'll admit but at least the actual missions were of high quality, as was the exploration, upgrades, weapons, stealth gameplay, etc etc... the gameplay was just like it was in Farcry 3 and so it worked.

But in Farcry 5 not even the stealth works properly as half the time your stealth kill doesn't register and for some reason it's hard to string multiple stealth kills together.... there's just no flow to the stealth segments anymore it just sucks.


This is why I didn't buy the lastest Farcry because it looks exactly the same as Farcry 5.

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正在显示第 76 - 90 条,共 95 条留言
ṾEN0M 2019 年 3 月 21 日 上午 1:42 
It's interesting with this to see just how many opinions are getting aired on this and how polarised some are. Thar's actually probably a good thing. Hope Ubisoft are reading them.

As Al Alvarez said, the writing team don't seem to have given much thought to the story and there seems to be a general disconnect in the way it flows and the general content. It's generally all a bit samey and bland for me.

Having said that, writing gripping stories isn't easy. I know that personally because I wrote a SciFi novel in 2014 and understand just how challenging it can be to come up with an interlinking story that all fits and comes to a gripping end. It's hard work.

Nevertheless, the writing team did have FC 1,2,3 & 4 to work from, so I agree (even with Johnny Gamers original comment) they missed a trick with this one.

If your thing is fighting sequences and their associated challenges, as opposed to scenery and fishing/hunting, Then I think the only true way to test that is by a back to back analysis with it's predecessor FC4. I've now done this twice using the "taskmaster" option. I do a few on one, then the other. There's also quite a bit of hunting, climbing and scenery in FC4, so to be honest, not much difference. However, you don't have planes or helicopters in FC4, just hang gliders or wingsuits.

I think it's very different and less challenging in FC5 and I found that quite surprising. About the only thing I found which had got more difficult was that they have toughened up the armoured machine gunners a little compared to FC4, but that's still not a problem. Otherwise the level of stealth required, when needed, I though fell below FC4 standard. That was particularly noticeable when on the Fortress or bomb diffusing missions.

Weapons choice was also far less in FC5, but that's only relevant if all you do is kill things all day.

I did enjoy fighting Faith. She nearly convinced me, but then I just emptied half of my LMG in to her, plus a few rounds of 50 cal and watched her majestically sink below the surface of the water. Reminded me of the Lady of the lake reclaiming Excalibur in the film of the same name. I did miss her though!

Hey-ho, back to Brexit!!
EbonHawk 2019 年 3 月 21 日 上午 6:54 
Far Cry Primal is already better in just the first 30 minutes. Not sure why I skipped that one. Loving it.
Poppi !! 2019 年 3 月 21 日 上午 8:53 
引用自 EbonHawk
Far Cry Primal is already better in just the first 30 minutes. Not sure why I skipped that one. Loving it.
Really ? Cool. I've purposely avoided it ~ didn't look like my kinda FC. Please let me know how you make out.
最后由 Poppi !! 编辑于; 2019 年 3 月 21 日 上午 8:53
ṾEN0M 2019 年 3 月 21 日 上午 10:34 
Ditto. Might do that after I've swapped the GPU over.
bgray9054 2019 年 3 月 21 日 下午 12:45 
引用自 perpetualprose
I liked the ending, even though it was ruined because I read about New Dawn before playing FC5. It was a clever inversion of the usual happy endings in games and they were careful to drop hints via radio and the Father's prophecy so it hardly came out of the blue.

I hated the ending because it made me feel like everything I'd done in the game was completely worthless. Out of all the games I've played in over 30 years of gaming, this one was easily the worst for me.

引用自 _Stanley_
引用自 EbonHawk
Far Cry Primal is already better in just the first 30 minutes. Not sure why I skipped that one. Loving it.
Really ? Cool. I've purposely avoided it ~ didn't look like my kinda FC. Please let me know how you make out.

Give it a shot when it's on a major sale. It's a solid game. I was concerned when playing it about how well the limited weapons would hold up for a full game, as well as the slow traveling by foot most of the time (you can ride animals some, later in the game once you upgrade some skills), but I enjoyed it overall. Its story is kinda short and sorta weak, but the environment is fun, and I think they did a really nice job making the Sabretooth Tiger scary - I mean I remember when I first entered an area where they were located, and I was kinda nervous trying to enter slowly and I remember it was kinda dark, and I remembered seeing two glowing eyes at a distance just kinda working their way toward me slowly, and I turned around and booked it for the river as that was the only safe place from them since they can climb and it's a good thing I did or I would've been dead - they are lightning fast and he almost caught me. Once you can tame one, you're in good shape against most other animals, but they definitely got the wildlife figured out pretty well as that adds a lot to the game.

Edit - Oh and p.s. it actually has a solid ending where you feel like you accomplished something. :)
最后由 bgray9054 编辑于; 2019 年 3 月 21 日 下午 12:47
MTL5 2019 年 3 月 21 日 下午 6:51 
引用自 bgray9054
I hated the ending because it made me feel like everything I'd done in the game was completely worthless. Out of all the games I've played in over 30 years of gaming, this one was easily the worst for me.
You opened the seven seals and unleashed the apocalypse upon the world. That wasn't worthless, per se. It just wasn't necessarily the victory you were expecting.

Gaming has an escapism problem. It's one thing for some games to be escapist. But some people demand that all games be escapist. They want this fantasy where their effort translates into victory. Where their life means something in general "winning at sports" terms.
bgray9054 2019 年 3 月 21 日 下午 7:02 
引用自 MTL5
引用自 bgray9054
I hated the ending because it made me feel like everything I'd done in the game was completely worthless. Out of all the games I've played in over 30 years of gaming, this one was easily the worst for me.
You opened the seven seals and unleashed the apocalypse upon the world. That wasn't worthless, per se. It just wasn't necessarily the victory you were expecting.

Gaming has an escapism problem. It's one thing for some games to be escapist. But some people demand that all games be escapist. They want this fantasy where their effort translates into victory. Where their life means something in general "winning at sports" terms.

I don't buy any of that religious garbage, no offense. The cult needed to be eliminated for what they were doing to people and from my perspective the player was basically robbed of that by a terrible ending.

You're certainly welcome to your opinion on "escapism", I just don't share it. Bottom line we all have an opinion on things, and in my opinion the story and ending were pretty terrible in FC5.
namresaw33 2019 年 3 月 22 日 上午 6:37 
The only thing that sucks about 5 imo is the terrible resistance points system. Progression is too fast and discourages exploration. You get way too many points for basic things like saving hostages/blowing up cult trucks. Before you know it the bar is full and you’re either forced into a story mission, or the final fight to clear the region. Once it’s liberated the world is dull and lifeless because no enemies are around. Thankfully mods can fix this issue and make the game 10x more enjoyable.
EbonHawk 2019 年 3 月 22 日 上午 11:32 
Might want to get that mod that slows down progression then..
namresaw33 2019 年 3 月 22 日 下午 4:00 
引用自 EbonHawk
Might want to get that mod that slows down progression then..
Here’s a link if you haven’t found it yet. It really does make the game way better. You can also edit the amount of points you get for certain things if you don't like their presets.

https://www.nexusmods.com/farcry5/mods/31
EbonHawk 2019 年 3 月 22 日 下午 4:09 
Nice!
ṾEN0M 2019 年 3 月 23 日 上午 1:39 
My apologies to those contemplating trying FC4 as a result of this whole thread. In one of my previous replies I said that all you have for flying sequences in FC4 is wing-suits and hang-gliders. That's not correct. Of course you also have the girocopters as well.

Unfortunately, they can't be armed like the helicopters in FC5, but you can shoot any of the hand-held sidearm weapons from them while flying, including the 40mm grenade launcher. That works quite well. The giro's will enable you to cover large distances over difficult terrain quite quickly and often spawn at a point where you might need one.

I will say though that I had a lot of fun with the armed helicopters in FC5 and found it much easier to shoot down the cult planes in one of those than in a plane. If fact, I managed to dispatch one of their flying aces in his plane in about 30 seconds with a helicopter gunship, whereas I got shot down in a plane more time than I care to remember.
TheRat62 2019 年 9 月 18 日 下午 8:55 
引用自 bgray9054
Ya, FC5 was easily one of the worst in the series for me. I regret having bought the Gold Edition of it. The game itself was terrible, specifically the mute protagonist, forced story progression, and the ending (my goodness, I couldn't have written a worse ending if I'd tried). I'll be quite skeptical of FC6. May wait a while on that one and have to spoil the ending for myself to make sure it's not ridiculously bad like FC5 was.

FC4 still king in my book with FC3 right behind it.


Both FC4 and FC3 were so superor in design. At times, you almost just have two play those two games and then play FC5 right after to undertand.

I watched many reviews for FC5 before purchasing. I did my research and came out thinking it would just be anotehr great FC experience. It wasn't until I actually played it that I started to fully understand how it had been dumbed down from 4 & 5. And I also realzied that this wasn't a good thing!
bgray9054 2019 年 9 月 19 日 下午 12:07 
引用自 JohnnyGamer
引用自 bgray9054
Ya, FC5 was easily one of the worst in the series for me. I regret having bought the Gold Edition of it. The game itself was terrible, specifically the mute protagonist, forced story progression, and the ending (my goodness, I couldn't have written a worse ending if I'd tried). I'll be quite skeptical of FC6. May wait a while on that one and have to spoil the ending for myself to make sure it's not ridiculously bad like FC5 was.

FC4 still king in my book with FC3 right behind it.


Both FC4 and FC3 were so superor in design. At times, you almost just have two play those two games and then play FC5 right after to undertand.

I watched many reviews for FC5 before purchasing. I did my research and came out thinking it would just be anotehr great FC experience. It wasn't until I actually played it that I started to fully understand how it had been dumbed down from 4 & 5. And I also realzied that this wasn't a good thing!

Ya I just gave them the benefit of the doubt and bought FC5 - I learned the hard way - that won't happen again, that's for sure.
TheRat62 2019 年 9 月 19 日 下午 1:07 
引用自 bgray9054
引用自 JohnnyGamer


Both FC4 and FC3 were so superor in design. At times, you almost just have two play those two games and then play FC5 right after to undertand.

I watched many reviews for FC5 before purchasing. I did my research and came out thinking it would just be anotehr great FC experience. It wasn't until I actually played it that I started to fully understand how it had been dumbed down from 4 & 5. And I also realzied that this wasn't a good thing!

Ya I just gave them the benefit of the doubt and bought FC5 - I learned the hard way - that won't happen again, that's for sure.


AI, upgrade system, progression, stealth... none of it worked as well as the previous two games it was all very lazily implemented.

They tried to pass off the "dumbing down" as "streamlining" the game and making it less of a chore to play.

But it wasn't streamlining.... it was dumbing down and calling it streamlining was their excuse for being lazy when they developed it.
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发帖日期: 2019 年 3 月 9 日 上午 6:29
回复数: 95