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Zombies felt like a handfull of boring arcade maps.
Guess i'm done with season passes...
Exactly that's pretty much what it was, god knows how it took a month though, wasted potential
would've been so much awesome if it was
Jeez, developers are seriously dropping the ball when it comes to zombie DLC these days. First I see Undead Labs super disappointing horde mode DLC for State of Decay 2, and now this. Man, I hope Dying Light 2 will be as awesome as the first was...
The problem is that the game is short, even for something done for speedrunning. For example the indie High Hell which has some very similar mechanics still has double the length.
The vietnam dlc missed some substance (by completely ignoring the vietnam war aspect) but was actually fun. The mars dlc felt like a great idea becoming all what was bad with borderlands with a bit of a system shock 2 feeling.
I have a (physical) collectors edition from FC2-3-4 and a digital from FC5, but I presumably will wait with FC6 until the reviews come out. I did like the story of FC5 (even the ending), but I don't really like where the series is going in terms of being less and less an FPS / immersion simulator. On the other hand I did skip Primal for the same reason.