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Why would I want to play through the entire game multiple times though, just to unlock the story elements and story related things? That's just bs if you ask me. The way it is right now, they're basically telling people that if they want to unlock the story related stuff, they either have to host the game and screw over their friends or play the game alone. Personally, I don't see why they even bothered to implement a co-op mode in this case. I have never played a game in co-op where I was forced to play the story twice just to be able to unlock its elements. The co-op mode in Far Cry 5 in regards to playing the story together shouldn't even be called co-op because that's just not how co-op works. Sure, maybe it does for free runs and random side objectives and specific co-op objectives but not in terms of co-op story gameplay.
Also, if I keep my personal character progression, money, gear, materials, and skill points it makes playing through the story of the game again even more pointless. I'm not sure if the enemies adapt to the player's skill level (considering that the AI isn't exactly the brightest in general) but if they don't, then wouldn't that make the player pretty much overpowered?
I don't know, I just don't think that the system they've implemented is well thought through and should be worked on and adjusted to something similar like they used in Ghost Recon: Wildlands.