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Anyone else have any ideas on how to fix this issue until Ubisoft releases an official patch/fix?
Hopefully Ubisoft will fix this so that the actual problem object will be marked as the issue instead of telling you in validation that half the maps objects need removing.
I've just updated your other thread with some instructions on how you can help us: https://steamcommunity.com/app/552520/discussions/0/1697169163397410491/
Thanks!
- Ubisoft Support Team
In the case of most stuff you can place it floating (even very high) and when it loads they will all drop to the ground.
Some of the stuff is problematic like some meat that has flies attached (the flies are dynamic) but the meat has no physics itself so it stays floating. It is still classed (maybe wrongly) as a dynamic object so the same rules apply.
I advise floating everything that has a warning well above the ground & checking in game how they have fallen (or if). Anything that floats you will have to remove or replace.