Far Cry 5

Far Cry 5

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Major issue with Arcade editor in FC5
So I just downloaded FC5 last night and I love it. Most of all the editor. That’s the main reason I buy far cry games tbh and while the editor is awesome, I can’t use it! Any map I begin to edit, about halfway through editing it when I try to drop into the map to explore or publish it to play it I get this error “Object area not clear. It might be clipping through another object. The ground. Or needs more free space around it.”

Now, ok. Not a problem, just fix the problem object and all is well right? WRONG. No matter how many times I fix or move the object in question I still get this error code. I spent 2 hours last night trying to make a map I spent hours on playable and finally gave up as I couldn’t get rid of this error code and had basically ruined my map in the process of trying to make it go away.

This error basically makes the map editor USELESS!! PLEASE FIX THIS UBISOFT.
At the very least give us an option to turn on and off the clipping protection. This was never an issue in FC4 editor.
Any ideas guys?
Last edited by brandon.moore.891; Mar 27, 2018 @ 10:36am
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Showing 1-5 of 5 comments
UbiFrostX Mar 27, 2018 @ 12:23pm 
I will bring this issue up with our team brandon and hopefully will have some news for you soon.
brandon.moore.891 Mar 27, 2018 @ 2:24pm 
Thank you very much. It would be much appreciated.

Anyone else have any ideas on how to fix this issue until Ubisoft releases an official patch/fix?
brandon.moore.891 Mar 28, 2018 @ 8:33am 
So it seems I’ve found a link to this issue. Anytime I insert AI or a gameplay object I have to test and retest to make sure the map is “okay” with the object or else it will throw the entire map out of whack and say half the objects are clipping and will render the map unplayable. So if anyone else seems to be having this issue, be very careful with AI, vehicles, etc and test the map afte placig each one to see if the map “accepts” where you placed it.

Hopefully Ubisoft will fix this so that the actual problem object will be marked as the issue instead of telling you in validation that half the maps objects need removing.
Last edited by brandon.moore.891; Mar 28, 2018 @ 8:35am
Hey Brandon,

I've just updated your other thread with some instructions on how you can help us: https://steamcommunity.com/app/552520/discussions/0/1697169163397410491/

Thanks!

- Ubisoft Support Team
Last edited by Ubi-Bandicoot; Apr 6, 2018 @ 5:50am
Zardoz Xerxes May 25, 2018 @ 11:30am 
Most of the stuff that this warning applies to are dynamic objects (like ammo & pickups) or AI's.
In the case of most stuff you can place it floating (even very high) and when it loads they will all drop to the ground.

Some of the stuff is problematic like some meat that has flies attached (the flies are dynamic) but the meat has no physics itself so it stays floating. It is still classed (maybe wrongly) as a dynamic object so the same rules apply.

I advise floating everything that has a warning well above the ground & checking in game how they have fallen (or if). Anything that floats you will have to remove or replace.
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Date Posted: Mar 27, 2018 @ 10:32am
Posts: 5