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Except I did buy the game mate. I don’t know why you defend Ubisoft in this situation, there is no place for micro transactions in games unless they are free to play. Micro transactions are not only anti-consumer, they’re also anti-gamer. Not to mention Ubisoft’s total carelessness in pc ports in the past, and other practices that has given the company a bad reputation in my mind. I’m hoping to god this is a good port, otherwise I just wasted 90 bucks on a game. Of course, like the previous Ubisoft games that came out with bad FPS issues, it will eventually be fixed, but I don’t want to have to wait to play a game I purchased until the devs become competent enough to fix the issue. And the thing is, they keep making this mistake over and over and over again, and sometimes they don’t even fix it. For example, watchdogs II was a pretty bad port, it used up way too much cpu and ram, and the Ubisoft never did anything about it. Of course this didn’t effect me, but the fourms were riddled with people experiencing this issue.
I didn’t say not to buy the games, I said why do people keep defending Ubisoft’s practices?
All of these are available in game for free just from playing and exploring. The only items behind a paywall will be cosmetics, weapon skins and outfits but nothing that effects actual gameplay.
If you literally have a panic attack over not having a certain skin which 10/10 you won't even see it unless cutscenes/legs/hands. Then please go somewhere else, like the real world.
Secondly if you're paying 90$ when its originally 60$ you're wasting more money on gold/whatever and yet complaining about having to pay for more things... what? The season pass sure.. but a lot of that crap in there is vehicles/skins/etc thats not needed. They aren't holding a gun to make you buy that 90-120$ version nor are they for the cosmetics. You're starting sh!t for no reason
Wrong. Microtransactions affect game design.
In order to reach the microtransactions sales numbers the suits in the board room demand they need to alter the current or future games in order to reach those sales numbers.
Methods like making the game more frustrating, more time consuming, a dread to play until you pass a certain point of the game, while dangling all the fun that is just around the corner.
Come on just buy our time saver and you no longer have to suffer.
This is why people are against such "time saving" microtransactions.
For others it is also out of principle. If you pay for a full price game then you should get a game with everything included.
That way we are sure they did not cut anything from the game during the game design to sell to us at a later date.
And as a last point I'd like to add they can add such "timer savers" without charging money.
We used to call them ingame cheatcodes. Easy to implement.
Lets see if you have another witty reply.
There cosmtic items dufus. That has already been announced. They do not effect game design. You just complaining to complain.
You failed to adress the points in my post. Therefor this is not considered a reply, but mere blowing smoke.
But most people on these forums only vent opinions, as having an actual debate requires effort.
Still waiting for an actual reply.
Oh did I say somthing you can't debate. Game set match me in that case. That was a raising up the white flag comment by you if I ever heard one.
1. Confirmed that microtransactions do not impact gameplay.
2. Confirmed that everything available via microtransactions can be gotten in game by playing.
3. Confirmed that microtransactions only involve cosmetic items.
So no game design needs to be modified, no one gets any advantages, etc. All it allows is if player x wants to play coop and have a gold colored gun he can buy it with credits earned in game, or spend say $.99 and get it.
Ubisoft gets extra money from impatient gamers, and we get no microtransactions that impact our game. Win/win for everyone
Your point is 100% wrong because the microtransactions have no impact on gameplay and are only cosmetic items. So there is never a case of oh I can't beat that boss because my gun isn't pink.......
Id say read my post again. it said current or future games.
Unless you have a crystall ball that makes you sure they wont become worse in the future this point is still valid.
Time saving microtransactions lead to a slippery slope effect.
We have seen this in the mobile game market.
Once considered the future of gaming. As vultures the greedy devs jumped in making games more annoying and unplayable after each release.
Just to grab more and more money. To the point people in mass said F$#^*($ this.
As a result the mobile market is a shadow of its former past and in shambles.
And that is why concerned gamers (consumers) resist and make other consumers aware.