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At least if that mechanic is still present.
Isn't it on the main menu "outpost master" or something. I'm having crashes during load up or I'd say for sure.
?!?
ffs why?
^^^
Can anyone else confirm this? Because this seems to go against what a lot of what was said, including my long-winded rant, in this thread:
https://steamcommunity.com/app/552520/discussions/1/1697169163411181043/
I was under the assumption that random patrols were connected with the outposts, in fact I remember tutorial tips saying this, until I found this other thread saying otherwise. Which is true?
The outpost mastery is ONLY for outposts, no patrols come from it WHATSOEVER. the game lacks the enimies after the main game is beaten, so drag it on as long as you can.
However, it would be good for Ubisoft to implement the patrols in the pause screen after the area that you have beaten is over, making infinite fun.
https://steamcommunity.com/app/552520/discussions/1/1697169163411181043/ This forum is also another place mentioning this "problem".
I am going to start a new game just to play more side quests with having plenty of patrols along with me.
Even still, as I said in the other thread, the problem is the way the game forces the world progression. Everything you do counts towards it, and when you hit max, it locks out that region's major HUB. (I'm assuming since they did for John's region.) So you're foced to beat the leaders eventually, not only just to unlock it, but to get certain perk rewards for doing so.
It's been a while since I played it, but I'm reading that Far Cry 3 wasn't like this? (After they made the patch to reset outposts of course.) Was Far Cry 4 like this? (Never finished that one.) Because if resetting outposts for those games also brought back random enemy patrols and events, it seems like a huge oversight NOT to include it for this one. The random events is the best/craziest the series has ever had, and it seems come endgame the game doesn't want you to enjoy them anymore.
Yeah, FC4 was similar to FC3 in that aspect, beats me as to why they'd remove it from 5.
I am all the time since start of the game for a resistance level slider, so you can have patroling cultists again!
Ok, so it's not in the game? It's an idea you have? What?
UBISOFT: Please either add a full enemy / territory reset or a New Game + feature. This is ridiculous, you made this game to make money. If you loose all your fans by making stupid choices like this we will lose this franchise I love so much.