Far Cry 5

Far Cry 5

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Best distance LOD graphics in gaming history
As someone who understands how difficult it is to make the distance-visuals look good in open world games.. I have got to take my hat off to you guys for far cry 5. You really did an amazing job at making the distance graphics look great.

This is actually a really big deal for me personally.

For the first time in gaming history i've found a game where the distant visuals look just as good as the close-up graphics. I did not even think this was possible at this point.

I thought GTA5 and Just cause3 did a great job with distant LOD detail. But wow. In far cry 5 You can get up in a helicopter and see EVERY FREAKING tree in the game world in its full HD glory. Even the ones that are seemingly 100 miles away are detailed. How?? And the game runs so well

Makes using binoculars and scopes a genuine pleasure. No flickering meshes, no distant 2D graphics

Im so used to games having minecraft graphics past 500meters out. Seriously

I never thought i would say this. But great work on far cry 5 ubisoft. Some of the best graphics ive ever seen

I personally am playing on ps4 version. But i wrote this after having a 6 hour long marathon on a pc with a 8700k and gtx1080TI
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Showing 1-6 of 6 comments
Selfish Lee Everett Apr 30, 2018 @ 12:42pm 
I agree the LOD is great, I've also had no issues with texture pop ins and the world looks very realistic and natural. I just wish the guns especially the assault rifles didn't shoot like paintball guns. Now dont get me wrong im not hatin because i used to play paintball in the woods so all this poppin in and out between trees feels second nature to me. But for those who arent familiar, asault rifles like the AR 15 should shoot straight up to about 300 meters before dropping off. But in this game you can see enemies far away but most likely wont be able to hit them as the drop offs are about half or less compared to real life.
piddlefoot Apr 30, 2018 @ 2:01pm 
Yea I think they did an outstanding job on the map also, the whole thing, from LODs to actual 3d models, its all put together just brilliantly !

Its a real pleasure to stand on a hill or tower in this game and just take in the view, my Father visited me one day while I was playing, he commented its the most realistic looking game hes seen me play yet, he could not believe the detail.

He now owns a copy of FC5.

Who would have though Montana could be so beautiful !
Last edited by piddlefoot; Apr 30, 2018 @ 2:01pm
halbermensch999 Apr 30, 2018 @ 2:06pm 
It's just OK:ish. I'm fairly sure that I sniped people at much higher distances in the FC1 though. Yes, this is not the same thing but it doesn't quite feel like we have moved forward that much really. All too often things pop out into existence and sometime very close to the player.
https://www.youtube.com/watch?v=G2YvAwasFyc
Rw Apr 30, 2018 @ 5:06pm 
Its by far the best in graphic for sure.
Dan loeb Apr 30, 2018 @ 5:20pm 
LOD streaming is heavily system dependent to be fair. on certain systems the trees will be obvious 2d billboards that pop into 3d meshes. my laptop does this. my desktop doesn't. to be fair, even though both use the same desktop GTX 1070 (litterally the same card via thunderbolt 3 eGPU box on laptop) I think thunderbolt 3's bandwidth limitations have an effect. I wouldn't be suprised if slower storage/ram also caused pop-in to be more noticable.
Pig Mac Apr 30, 2018 @ 5:28pm 
The max distance of non-static objects actually feels a bit weak.
Anyone seen a non-story enemy at >300 meters?
The foliage keeps rolling up infront of you like a mat, and the only way to see the animal you shot quite far away, in full visibility, is following the X on the 'corpse-compass' (unless you looked in the other direction for a second, as they then despawn, both living and dead animals at least.)

Yes the general gfx is nice, but this uses same UBIvision™ as GR:Wildlands, but have even shorter range before ignoring the one you had in sight.
In GRW is seems to be ~600 meters.
There it can even be used to get out of trouble if you missed a snipershot, just toss up the drone and send it the other way, and your problems despawn.
Here you can just look the other way, and a few new animals spawn (or get airdropped, cartwheeling down a slope) 50 meters behind you.
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Showing 1-6 of 6 comments
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Date Posted: Apr 30, 2018 @ 12:33pm
Posts: 6