Far Cry 5

Far Cry 5

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PandaSav Apr 9, 2018 @ 1:53am
wow this games gun mechanics are utterly horrible
feels like Im using nerf guns
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Showing 31-45 of 50 comments
⚡DooM⚡ Apr 9, 2018 @ 4:37am 
Originally posted by Pixelica:
Originally posted by paprika boy:
guys common not the game mechanics, I meant the feeling, COD, Wolfenstein 2 had so much better feeling of using like real guns

All those games you were mentioned are the most unrealistic one when simulating real gun handling. Farcry 5 gave you the feel of wielding real gun more than those games.
I mean c'mon? COD 360 no scope while sliding around and double jumping right and left like a rabbit on crack?
Wolfenstein wielding 2 heavy machine gun on both hand killing veteran robot NAZI soldiers?
You need to check your realism boi

I would say that Far Cry 5 gives the perfect balance between gun realism vs gameplay fun. Far Cry 2 was more on the realism side of guns with how they jam and have a lot of recoil. Realistic sure, but not really all that fun. The fun that came out of that game was more or less the experience you got with everything.
senda91 Apr 9, 2018 @ 7:12am 
I own GTA V on PS4 and PC and not all people are playing with free aim, even on PC.

So, people is confused about gunplays, is it free?...is it auto?...is it assist?...
Titanfall 2 and SW Battlefront 1 on PS4 have a so big assist that does not means both of them have the best or the worst gunplay.

You must play Call of Duty without any assist for to check that you are not so precise, generally in all games on console, I never use mouse, so I do not know what happens on PC.

I desactivate on PS4 assists on Far Cry 5 or Uncharted 4, GTA V and gunplay is good, you feel you need to be precise, you need to stop the sprint, you need to wait a second for point the target, shoot at intervals without emptying the charger trying to follow the path of the enemy when you do not have it in an optimal position and so on, I mean the game is not helping you to centre your camera to the target or helping to follow the path of the enemy or desacelerating the movement.

And like I said, this assist must be avaliables on PC too, at least on GTA V is for sure, I guess in other games, too, so it is an urban legend the typical: on console people plays with assists when on PC people is doing the same with their mouses.
I could be wrong, but not on GTA V case.
Starwight/ttv Apr 9, 2018 @ 7:19am 
Okay. I've never used an AR-C uf it's a real weapon, but I have used an M4 and an M16 extensively, as well as an M9. I have almost no experience with revolvers so, we'll leave those alone.

People who aren't very knowledgeable about guns have this ludicrous idea that assault rifles have a lot of kick, but that's completely not true. Im fact, I'd say the ones I've used kick less than some pistols. So firing an M4 or an M16 could be comparable to firing a "nerf gun" in terms of recoil. There is barely any at all.

The M9, a 9 mm pistol for those not familiar, has a bit of kick but it's not bad. As I said. I'm not as familiar with pistols, some have a lot more kick.

From my experience, however, FC5 doesn't do terrible at all with their weapon handlimg at all.
Bobson Dugnutt Apr 9, 2018 @ 7:50am 
Originally posted by paprika boy:
guys common not the game mechanics, I meant the feeling, COD, Wolfenstein 2 had so much better feeling of using like real guns
So you want more realistic gun mechanics but then list CoD as a good example?
Dovahbear Apr 9, 2018 @ 7:56am 
Originally posted by Alizarin Diddlon:
Originally posted by paprika boy:
guys common not the game mechanics, I meant the feeling, COD, Wolfenstein 2 had so much better feeling of using like real guns
So you want more realistic gun mechanics but then list CoD as a good example?

https://www.youtube.com/watch?v=cn7hHGQXxbE
Caliell Apr 9, 2018 @ 8:22am 
Far Cry 4 At least had penetration damage and weapons seemed to had more damage. This game have .50 Armor Piercing rounds that CANNOT GO THROUGH PLYWOOD.

I am not arguing for realistic mechanics, but simply more creative and fun gameplay. This is kind of getting retarded, when to kill someone in body armor with plastic riot helmet takes about 5 .50 Cal BMG shots at point blank range.
Last edited by Caliell; Apr 9, 2018 @ 8:23am
WhiskeyJim68 Apr 9, 2018 @ 9:02am 
My only complaintt about the guns is that they are too easy to use and all you need is a silent sniper you get at the beginning of the game to wreck everything.
WhiskeyJim68 Apr 9, 2018 @ 9:04am 
Originally posted by Caliell:
Far Cry 4 At least had penetration damage and weapons seemed to had more damage. This game have .50 Armor Piercing rounds that CANNOT GO THROUGH PLYWOOD.

I am not arguing for realistic mechanics, but simply more creative and fun gameplay. This is kind of getting retarded, when to kill someone in body armor with plastic riot helmet takes about 5 .50 Cal BMG shots at point blank range.
There are some videos that compare 5 to 2 with weapons and enemy AI, and they make 5 look really bad. Its amazing how this generation of game developers seems to have forgotten so much. I still enjoy FC5 a great deal but it could have been so much better with the physics from FC2. I think the straight line trajectory of the RPG bothers me more than anything else though.
Starwight/ttv Apr 9, 2018 @ 1:00pm 
Originally posted by CaptainTightPants:
Originally posted by Caliell:
Far Cry 4 At least had penetration damage and weapons seemed to had more damage. This game have .50 Armor Piercing rounds that CANNOT GO THROUGH PLYWOOD.

I am not arguing for realistic mechanics, but simply more creative and fun gameplay. This is kind of getting retarded, when to kill someone in body armor with plastic riot helmet takes about 5 .50 Cal BMG shots at point blank range.
There are some videos that compare 5 to 2 with weapons and enemy AI, and they make 5 look really bad. Its amazing how this generation of game developers seems to have forgotten so much. I still enjoy FC5 a great deal but it could have been so much better with the physics from FC2. I think the straight line trajectory of the RPG bothers me more than anything else though.

Modern gamers got spoiled with glorified pick your own path storylines that when a game has a set plot, a story to tell, they get butthurt and ♥♥♥♥♥
Dakuwan Apr 9, 2018 @ 1:41pm 
Originally posted by NoctuaVenVK:
Or git great at a video game? You suck at video games? How bout your life? I recently started this account anew for 4K, and you suck at video games? Thank Lucifer, I'm not you .
Tells us more about your...

"My Skyrim look best the mods. You are feeble patty. Haha. Do have my resolution set to 20k. What's yours? Haha I sup on your tears and spare parts."

senda91 Apr 9, 2018 @ 2:02pm 
FC2 is not a real sandbox, it is a map like MGSV or Mafia 2, very big but not completely opened, it is limited by mountains or bridges.

Last edited by senda91; Apr 9, 2018 @ 2:08pm
Rabbit Apr 9, 2018 @ 2:38pm 
I still don't know if the OP is saying the guns have too much or too little recoil. They never bothered to explain themself. Learn to aim, work with recoil rather than against it. Gunplay is pretty smooth.
Phosphorescence Apr 9, 2018 @ 2:41pm 
I would say it seems fine but for the most part i only use the Bow and Revolver. Both capable one hit weapons while the Sniper and Shotgun are used for vehicles and Elite Elimination. So i dont have that much experience except in Arcade mode where i feel ARMOR makes TTK far to long for most automatic weapons.
Last edited by Phosphorescence; Apr 9, 2018 @ 2:42pm
Rabbit Apr 9, 2018 @ 2:43pm 
Originally posted by Blue★BeatBreak:
I would say it seems fine but for the most part i only use the Bow and Revolver. Both capable one hit weapons while the Sniper and Shotgun are used for vehicles and Elite Elimination. So i dont have that much experience except in Arcade mode where i feel ARMOR makes TTK far to long for most automatic weapons.

Never aim for the body in arcade, especially if armor is involved. It usually only takes one hit even with smgs in the head to get a kill. You just have to aim or spray with the pattern of the recoil
Phosphorescence Apr 9, 2018 @ 2:52pm 
Originally posted by Rabbit:
Originally posted by Blue★BeatBreak:
I would say it seems fine but for the most part i only use the Bow and Revolver. Both capable one hit weapons while the Sniper and Shotgun are used for vehicles and Elite Elimination. So i dont have that much experience except in Arcade mode where i feel ARMOR makes TTK far to long for most automatic weapons.

Never aim for the body in arcade, especially if armor is involved. It usually only takes one hit even with smgs in the head to get a kill. You just have to aim or spray with the pattern of the recoil
Mhh good to now I have noticed that but i didnt really think Headshot actually changed much. Trying to headshot a Player with a rifle is much harder then AI. AI move Predictably...most of the time.
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Date Posted: Apr 9, 2018 @ 1:53am
Posts: 50