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using resistance mod that make enemy uses deag instead of 1911, ak instead of ar-c, mbp/45-70 instead or ar-cl. I never run out of deagle ammo :P
when u got to ng+, u can stack more ammo capacity perk, to the point u got too much ammo cap
pair with resistance mod and perfecto!
This will enable much more take down power esp for those armored mobs!
Of course you need to enable the AP rounds first through the store!
AP rounds are literally only good vs heavies (M60/Flamethrower guys),otherwise it's a waste of money, and heavies can be easily killed with remote explosives (or takedowns), everything else dies to 1 headshot. (again, not counting animals)
I've not tested this personally as I haven't unlocked ap rounds yet, but the game says they're more effective against vehicles than regular bullets, although I would think it'd be better to just use a rocket for those.
Remote explosives destroy all vehicles instantly, and if you get the perk to reduce the crafting cost of it you'll literally have unlimited supply of it. Against aircrafts get a RAT4 rocket launcher with the lock on upgrade, needless to say it's also very efective against other vehicles too
AP rounds in this game are pretty useless. Yes they deal more damage, pierce armour, but there are literally 2 types of enemies that use armour and they can be killed easily anyways unlike in New Dawn where the basic motorcyle helmet fully protects from a 50 cal sniper headshot....
I would say a guy like you is probably real fun at parties but guys like you don't get invited to those.