Warhammer: Vermintide 2

Warhammer: Vermintide 2

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xahn <3 ッ Jul 12, 2018 @ 8:26am
Item color or Item power?
Noob question, but if I'm using a melee weapon that is orange colored but it's power is 175, then I receive a dagger but its blue, but in the same time the power is higher which is 181.

Which should I be equipping in this delimma? do I go by color or by power? Lets assume for the sake of the argument that the melee weapons are both daggers or both swords, will you chose the color or the power?

By the way in my case the orange weapon is fire sword and the blue is dagger, i'm a pyromancer.
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Azrak Jul 12, 2018 @ 8:29am 
Depends on what the different traits/properties are. In general I wouldn't craft before HP300, just save your dust etc., so go by "do I like the new traits more than the old ones". The minor differences in HP won't matter as much and the amount of stuff you get should ensure a smooth transition for the most part
Azrak Jul 12, 2018 @ 8:30am 
Also, given that in reality we're talking about different weapons: give dagger a whirl. In general it's considered to be much better than the fire sword.
Lunacy Jul 12, 2018 @ 8:31am 
The trait on the orange can be worth holding into. You could probably replace at around 250-300 if your other items are near your highest.
Matse [FR] Jul 12, 2018 @ 8:40am 
item color determines properties ( https://vermintide2.gamepedia.com/Properties ) and traits ( https://vermintide2.gamepedia.com/Traits )

white -> nothing
green -> 1 property
blue -> 2 properties
orange -> 2 properties + 1 trait
red -> 2 properties that are always at max value + 1 trait

If the power difference is big enough you might want to switch, otherwise keep the weapon with the properties/traits you like most
Super-XIX Jul 12, 2018 @ 8:41am 
If the orange has a trait you really like (I personally really like Off Balance, for example) then a few points of item power generally won't change much. But don't cling to old gear just because of its stats.
GeddysGaming™ Jul 12, 2018 @ 8:46am 
If you're not Max Power, then all you should be doing is getting your items to power 300 not matter what, then you go for Color
Bones Jul 12, 2018 @ 8:47am 
About 50 power is where the difference starts to show for an item. Six is nothing.
Gummiel Jul 12, 2018 @ 9:56am 
Well in this case of fire sword vs dagger as someon else pointed out dagger is in general a better weapon type.

To go back to the theoretical example ther eis a LOT of factors that make it a case by case basis. First of your total hero power is an average of all your slots, so if you 161/180 choice is the highest slot, and you got say 100IP in msot or all the other slots chances are you total HP only gonna go up by like 1 or 2 or so (dont care to do the actual math really here). In that case the properties would mean everything not the power. On the other hand if it was your lowest slot and everything else was 200+ already, you might get a bigger boost to you overall HP, making power a much bigger factor, but properties would still have to be considered regardless. And of c as said earlier in case of wepaons the type of weapon is probably the biggest factor (both properties and power would have to be HUGELY better before you should even consider to swap to a type that fit you and/or your build less(to the point where in practically it is very unlikely for that to every happer, exactly becasue of the averaging of power)
xahn <3 ッ Jul 12, 2018 @ 12:15pm 
Thanks for the clearup, but someone else on other thread told me that sword and mace is better for pyromancer, but here you guys telling me dagger? is it in general or just for pyromancer? thanks.
Originally posted by xahn <3 ッ:
Thanks for the clearup, but someone else on other thread told me that sword and mace is better for pyromancer, but here you guys telling me dagger? is it in general or just for pyromancer? thanks.
Melee and Ranged have to complement each other. While Sienna, in general, can always handle both due to her ranged specialisation, single targets and hordes, it's best to have the melee weapon supplement the area your ranged staff leaves you weakest in.
It also depends a little on your playstyle and build of course, and your skill.

Dagger is a little bit of a high-skill weapon, because it has (almost?) no cleave, but you can dodge for weeks on end.
Sword is slower but it can cleave.

So your choice is between a more "simple" weapon that can hit multiple enemies at any given time, or the dagger, with highspeed attacks but no cleave.
Dagger also relies on a combo to deal with armored targets, in case you cannot use your staff in close range.
The Mace is even more of a CC weapon, but slower than the other two.

So let's say you are using the Flamewave staff. Why would you get a mace, when your ranged weapon's sole purpose is to deal with groups?
A bolt staff on the other hand cannot help you when you get surrounded or stuck in a difficult spot. Here, if you are not fully experienced with positioning and kiting, a dagger would most likely kill you, while the mace, with its wide sweeps, can keep you alive.
Gummiel Jul 12, 2018 @ 2:01pm 
Originally posted by xahn <3 ッ:
Thanks for the clearup, but someone else on other thread told me that sword and mace is better for pyromancer, but here you guys telling me dagger? is it in general or just for pyromancer? thanks.
well there are a difference between sword and fire sword, they are 2 very different weapon types. generally dagger or mace are seen as best depending on who you ask, some swear by the dagger, some swear by the mace (personally I am on #TeamDagger myself, it just feels so versatile and so quick, but I geuss it does take a bit to learn how to use it properly)
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Date Posted: Jul 12, 2018 @ 8:26am
Posts: 11