Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
But isnt there something like this already in place ? Correct if im wrong.
Last time i played with some friends 3 of us crashed on the third map but the 4th one didnt ..and he took over the game.So we all joined him and continued.
Edit: I forgot to mention he wasnt the host at first.
Huh i´m 100% sure it happend to us.
Weird.
Also if you aren't the host and crash/disconnect, you can also rejoin the same session (if not full by then) and retain all your progress
Whenever it crashes for me it crashes either for others too or the game gets cancelled entirely and the progression lost
Then, on the following run after starting over, host (me) crashed near the very end (no splat or error code). No migration or persistence of any kind, clients booted and run ended.
So if there is supposed to be some kind of failsafe, it doesn't seem to function.
I've been here long enough to know a Fatshark update usually won't be stable until weeks later though, lol. No offense! You guys do great work, just keep trying. I'll be really excited to spend some time on this mode once it's truly ready.
Exactly ..i was kinda happy we kept all our boons haha.
It's a pity those dedicated servers never came along that were originally promised when the game was first released.
Server migration worked once today for the first time. That was nice.