Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Engineer would make sense for Bardin, but I feel like Ranger Veteran covers the basis already (ranged weapons, grenade supplies for the team). And no automated turret please, the fluff can only suffer so much.
Warrior Priest for Saltz is obvious.
Don't care about pointy ears, so Kerilian can be whatever.
Bardin - Runesmith with rune magic as team buffs (Im afraid that would be way to similiar to GKs buffs tho)
Kerillian - Wardancer as pure meele Berserk career or Spellweaver as a magic career without Staves and on Dark and Light magic attacks
Sienna - Perhaps the most diffcult one since its either gonna be a new Lore or another Fire based career.
If its a new Lore I hope it wont be a resking of fire with a new coat of pain and have new animation. Worst case scenario is simply another fire career. Another issue here would be the staves, she will likely get only two like GK for example.
Preferable Magic Lores = Heaven and Ice.
Would love to see a Runelord for Bardin. Give him a bit of quasi-magic? Though, I'd bet engi too.
The disgusting knife ear can be whatever. White lion? I think a Sister of the Thorn would be cool too, more magic options would be neat.
As for Sienna... no idea. She already has the 3 main focuses and I don't see a whole lot of logical options to progress further.
Seinna-i want her to have a different lore of magic. One of her lines reveals her trainer wanted a shadow apprentice.
Kerillian-witch elf, sister of slaughter or war dancer.
Saltz-a pirate just because of his eye patch :p
Rock and STONE!
Jokes aside it'll probably be a runsmith for bardin.
Atm we have in Sienna's three careers:
Battle Wizard: Sienna can control her Addiction and Power
Pyromancer: The Basic Bright Wizard
Unchained: Sienna has fallen to her Addiciton
4th Career: Sienna lives in Harmony with the Fire
I have only a medium knowledge of the Lore, so i dont know if it would fit.
The idea is nice, but many would prefer a new Lore of Magic if Kruber can be a GK now.
Also another 4th Fire Career would be a bit lazy...
maybe a secret tzeentchian sorcerer for Sienna?
also don't forget that they are "what if" scenarios so there could be a "what if sienna was another type of wizard" scenario to be explored.
The classes in V2 are like professions they could have been in different time lines.
To me it always felt like this:
After the Events of V1 the U5 got captured as the "Careers" they have been in V1 (V2 intro).
Back in Taals Keep every Hero stands at the crossroads and there they choose their careers. Meaning a Saltz who accepted his Captain promotion at this time would be forever a Captain and would never become a zealot.
Aaaaand im pretty sure ive answered my own question at this point... so nvm...
But to me all careers are to a certain degree lorewise correct.
Also timeline-wise. So far FS has considered the whole of Vermintide 1 as undeniable canon. The only "what if" scenarios have been AFTER Ubersreik. Unless they change it Sienna just can't have gone to another college.