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In addition, the current setting of the mods allows you to showcase the health of only specials and can be used to track them (without pinging) and seeing from where they are coming. In this regard it kind of works like a radar and makes it easier to notice Specials (in comparison to sound which can remain unnoticed if it gets hectic). As such it is working again like a cheat. This second point could be somehow migitated by only pinged enemies having their health seen and only during the ping. The first point however is still a problem.
Generally, the influence on gameplay and difficulty is far to large making the game significantly easier.
Green circles.
I think the scoreboard is a very relevant tool, particularly for people who want to track their individual performance. It may be an idea to consider just getting rid of the green circles, though. They are misleading and sometimes bring forth some questionable behaviors and attitudes. There are many elements contributing to the success of a run that can't be properly quantified with numbers and top scores.
It'd be nice if you could at least add more training enemies to the Keep that represent the health bars of more enemy types and boss enemies so I could have a better idea of how much damage I do.
I know people would use health numbers for evil, but for me it would make it much easier to determine when I can go for broke and attack to get myself out of trouble and when it's best to guard/dodge/pray
Please don't necro threads, especially ones that are nearly 5 years old.