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but there are no grms and tmes or dices in this mode, so we would need some special things to do to get better ewards like special enemies to defeat or sometinhg, loot rat, etc
Who could've guessed!
Remember how Skittergate gave the same rewards as shorter non-boss levels for like 6+ months?
Anything else might lend weight to the complaints of "pay to win" or come into conflict with the description of the DLC.
edit: Could also have a chest with 2 Lootdie or have some sack rats spawn at the end when the way opens up.
I mean if you have a guaranteed bonus emp chest at the end it's not really "pay to win" since it's so long and so much harder to complete than a full book run on regular maps.
It would probably be easier to just have chests that contain all loot die/tomes/grims as opposed to programming one level to forgoe Ranald's RNG and just give you an emp chest. Having a bunch of sackrats spawning at the end would be rather amusing though.
You aren't understanding what I'm saying. I'm not saying the regular loot roll should be removed. I'm saying a bonus chest should be added to the rewards. I think throwing in some loot rats with guaranteed dice drops would be cool as well. You should potentially be able to get A LOT of dice off this map in my opinion.
Also it's worth to mention that there are only several types of boss enemies along one that is so lazily-made that it's JUST A FECKING CW THAT HAS NO HELMET AND TRANSFORMS INTO A TENTACLE MONSTER. THAT. IS. ALL.