Brick Rigs
Help! I cannot get my radar sensor array to work!
https://steamcommunity.com/id/UltiMulti/screenshot/2098170267441917031/

I spent more than a few hours making this sensor array, but when i hooked it up to some lights, it constantly sends an output 1 signal, and is always on. I have even tried switching to the player mask and then going behind a mountain, and it still outputs a 1. What am I doing wrong?
Τελευταία επεξεργασία από UltiMulti; 16 Σεπ 2023, 8:49
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You have your min in set to a negative number, that is behind the face of the sensor, you want a positive number.
i have no clue what I did but i think it works
tripodalt (Αποκλεισμένος) 16 Σεπ 2023, 11:59 
its why i advice to make a bench test demo you can easilly use it later
Αναρτήθηκε αρχικά από tripodalt:
its why i advice to make a bench test demo you can easilly use it later

as of now it at least can detect me, i am going to try and angle the sensors to get better coverage
tripodalt (Αποκλεισμένος) 16 Σεπ 2023, 15:23 
its never recommended to make a model and implement the logic directly on it
its better to learn the thing in a dedicated build
related to the shape and considering how few models are in your workshop is it the s-140 missile you adapted on an existing hull or all is of your creation ?
not form critisize because i really apreciated who did the ciws phalanx on a tank chassis even if i dont know anything about
also did you think a single missile is game friendly?
Τελευταία επεξεργασία από tripodalt; 16 Σεπ 2023, 15:26
Αναρτήθηκε αρχικά από tripodalt:
its never recommended to make a model and implement the logic directly on it
its better to learn the thing in a dedicated build
related to the shape and considering how few models are in your workshop is it the s-140 missile you adapted on an existing hull or all is of your creation ?
not form critisize because i really apreciated who did the ciws phalanx on a tank chassis even if i dont know anything about
also did you think a single missile is game friendly?

I adapted the S-240 missile to fit on a MAZ-543 chassis, and I also fitted a tunguska (i think) radar on it (which I am trying to turn from a prop into an actual radar), and I will publish it soon, preferably when i figure out how to make the radar work. Currently, I have somewhat given up on making my own radar, and I want to use the homing system present on the S-240 missile as a radar.

There will be 3 models, the standard, X2 and X3, which will have one, two and three missiles correspondingly.
Τελευταία επεξεργασία από UltiMulti; 17 Σεπ 2023, 2:54
tripodalt (Αποκλεισμένος) 17 Σεπ 2023, 4:39 
if i remind the tunguska is the dual 30mm and 8missile tank and this flat radar is more of a thor vertical launcher design
what the actual homing sytem is it sensor automatic or camera control ?
feel to release the actual version and update it this may be popular even without radar because i see all the time S140 destroying planes and helicopters
even 3 missil;e is not enought can you make a fantasy version on a huge tank ?
or even a truck i can link you some 8*8 with the largest wheels
https://steamcommunity.com/sharedfiles/filedetails/?id=2648074135
this one is able to climb the biggest slope and look like the TEL launcher of sovieets
Τελευταία επεξεργασία από tripodalt; 17 Σεπ 2023, 4:41
Αναρτήθηκε αρχικά από tripodalt:
if i remind the tunguska is the dual 30mm and 8missile tank and this flat radar is more of a thor vertical launcher design
what the actual homing sytem is it sensor automatic or camera control ?
feel to release the actual version and update it this may be popular even without radar because i see all the time S140 destroying planes and helicopters
even 3 missil;e is not enought can you make a fantasy version on a huge tank ?
or even a truck i can link you some 8*8 with the largest wheels
https://steamcommunity.com/sharedfiles/filedetails/?id=2648074135
this one is able to climb the biggest slope and look like the TEL launcher of sovieets
The issue is that each missile is approximately 600 bricks, so 8 missiles would become unmanageable even for almost all servers. I'll release the radarless version this weekend.
tripodalt (Αποκλεισμένος) 21 Σεπ 2023, 9:38 
yes good argument
it seem a stablk number is around 2000but do you considere than 600 brick a missile suboptimal design
for exemple i made a remote control for
205bricks with camera +2machine gun +4detachable canitser
https://steamcommunity.com/sharedfiles/filedetails/?id=3031566270
if the sole point of high brick count is clipping hundreds of canister its a bit fail
and with more experience i found a wayt to even reduce the bricks count of about 30% by using math so like 100 brick a missile
if you dont want an OP explosion and just a missile truck you can easilly have 8 missile and 2 canon on a truck for 2000 at the condition to not searching a detailed replica
Τελευταία επεξεργασία από tripodalt; 21 Σεπ 2023, 9:46
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