Brick Rigs

Brick Rigs

how do you use the sensors and switches?
I tried following the instructions but nothing was added to the controlled bricks
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Showing 1-11 of 11 comments
i was wondering the same thing
It's pretty simple once you get used to it.

The max is the ceiling for the input, and vice versa for the min.

Say, for example, you had a proximity sensor with the max at 5 and the min at 3. If the nearest object was 4 meters away (13.33 blocks; one block is 30cm), the output of the sensor would be 50%. If it was 4.5 meters away, it would be 75%, and so on for other distances.
If the max was say, 7, then 5 meters would be 50%

It creates a sort of gradient between the min and Max values for the outputs.
Everything above the max value outputs 1, anything below outputs 0.

The same applies to speed, acceleration, and other sensors.


If you make the max higher than the minimum, everything outside of the max-min range activates the thruster. So if the max was 3, and the minimum was 5, 1 would activate the sensor but 4 wouldn't.
ok, but I was trying to make a tripmine but whenever I spawned it in the detonator went off because the sensors were tripped
So like when you walk over the sensor?
no, just when it's spawned on the grid map
Not sure, I would have to see a picture and the sensors settings and connected objects
how do you use switches?
i am ahving the same explosion when spawn problem. and i have a video, i believe something was messed up last update. https://drive.google.com/file/d/1YTtj03_Od18aJYduormPnAxXyMQAwNxY/view?usp=sharing
Originally posted by SCI SSC cat of america:
how do you use switches?
E & Q
I fixed the problem, however forgot to post the solution here

the minimum and maximum values were flipped, meaning that the sensors would be tripped if there was nothing in front of both
Originally posted by StingerPanda:
I fixed the problem, however forgot to post the solution here

the minimum and maximum values were flipped, meaning that the sensors would be tripped if there was nothing in front of both

Thank you so much.
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Date Posted: Jan 6, 2018 @ 6:27am
Posts: 11