Brick Rigs

Brick Rigs

swemer Oct 6, 2017 @ 3:10pm
Delta Wings
Are there a problem with them in this game? I'm focused on building up SAAB aircraft for the game, so far I've finished the Viggen and I am currently working on the Draken. But as far as I see there are some very strange issue in the game with how the wing layout works on these creations since the rudders naturally are pushed so far back on the planes. Could some dev look into this issue?
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Showing 1-15 of 15 comments
NoxiousFumes Oct 6, 2017 @ 6:26pm 
What exactly do you mean? Almost any configuration that flies IRL should fly in the game, including Delta wings. It could just be possible that you have the flaps set up wrong. But a plane like that should be able to fly.
swemer Oct 7, 2017 @ 1:41am 
Well, I've tried a bunch of different combinations. What happens is that the plane, when it gets up to speed (slowmo or realtime) starts staggering violently in the Yaw axis. When trying to compensate for this the plane starts turning even more violently in the wrong direction.
I've tried of and on for about a week to get it to work, but to no avail.
You can see for yourself by trying out the file I've posted in the workshop.

http://steamcommunity.com/sharedfiles/filedetails/?id=1154850944&searchtext=

The plane, ruddervise is configured as the real Viggen was, with rudders only on the tail and back wing. It had flaps on the canards but these where only for use during take-off and landing as a vortex generator for the back wing - and since brick rigs doesn't look happy to emulate this behaviour, I had to skip them.
StingerPanda Oct 7, 2017 @ 5:48am 
Originally posted by swemer:
What happens is that the plane, when it gets up to speed (slowmo or realtime) starts staggering violently in the Yaw axis
are you trying to yaw? if you are that happns on all jets in game, if you aren't decrease the thrust ratio
swemer Oct 7, 2017 @ 7:15am 
Nope not trying to yaw. I'll try the ratio. Have tried it before though, but only at 70% I'll try some other increments as well. Do you at which speed this phenomenon occurs on other jets? Mine seems to be after 600 km/h or so. And if so is the throttle the only way to remedy it?
NoxiousFumes Oct 7, 2017 @ 9:46am 
I just downloaded and looked at your plane, it really is strange. I'm going to attempt to see if I can fix it. It's really strange, and tbh I have no idea why its happening.
Last edited by NoxiousFumes; Oct 7, 2017 @ 9:49am
swemer Oct 7, 2017 @ 4:08pm 
My theory is that Brick rigs don't accept the configuration of the real Viggen. So far I've tried everything from extra weight to setting up an art. stab. of sorts near the nose with a spring loaded
actuator. But as I am writing this it suddenly hit me that it could be the dogtooth on the leading edge of the wing that is the problem? Could the dogtooth be the culprit? Generating more lift at the end of the wing?
I'll look at that possibility.
Last edited by swemer; Oct 7, 2017 @ 4:09pm
swemer Oct 8, 2017 @ 6:51am 
It is not the dog tooth. I just tried to remove it and still have the same results. Have you found anything NoxiousFumes? Because I am still stumped.
NoxiousFumes Oct 8, 2017 @ 6:54am 
Same here, I don't see why it doesn't fly. It flew a bit better if I added flaps onto the canard, but still the swinging thing.
swemer Oct 8, 2017 @ 7:42am 
Well I have tried flaps on the canards as well. Did not work. The whole thing is very strange.

Anyway I am thankful for every effort, and have added this following text to the workshop description of the file:

"A big thank you to NoxiousFumes that have been helping me the past day on trying to isolate the problem with the Yaw but is left as flabbergasted as me on the issue. Thank you buddy! Hope we can find the problem and isolate it.
If you want to repost this file you have my permission to do so Noxious. /Swemer"
Last edited by swemer; Oct 8, 2017 @ 5:07pm
swemer Oct 11, 2017 @ 1:11am 
NoxiousFumes, I think I might be on to something. Late last night I tried adding weight to the body of the aircraft, and got slightly better results in the yaw. I'll try some more today but it looks like I can tweak this now...
NoxiousFumes Oct 11, 2017 @ 7:57am 
That might work actually. But I won't really be able to help you till Friday
swemer Oct 11, 2017 @ 9:03am 
No problem. I'll have a look tonight. I'll post my findings tomorrow.
swemer Oct 12, 2017 @ 5:12pm 
I found that removing the covers of the air intakes and adding weight to the nose helped a bit. I am trimming in the weight, (a bit oh aliminum). Oh also changed the body to foam and reducing the thruster output. I think I can narrow it down now. Hopefully I can have a new stable version out at the weekend for testing.
swemer Oct 13, 2017 @ 2:28pm 
UPDATE 13/10: The aircraft now handles better. Has a new body structure and less agressive thrust output. Still it can all go to hell if the pilot powers on during contra turns. Instructions are to let go of the throttle, GENTLY lean the aircraft into the turn (Make sure not to exeed 500 km/h) Then level wings and apply power.
swemer Oct 29, 2017 @ 2:16pm 
UPDATE 29/10: Handling update. I have added a moving weight in the body of the airplane. This has nearly completely reduced the tendencies of the aircraft to throw itself into undesired direction as fuel level sinks. Also have changed the order the missiles fires. They are now bound to action 3 to 9 to not collide with the mouse buttons.
SLOW-MO No longer required to fly well.
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Date Posted: Oct 6, 2017 @ 3:10pm
Posts: 15