Brick Rigs

Brick Rigs

Actuator Lag
Ok so this is a pressing matter. Is it just me, or during MP servers, are your actuators acting extremely laggy (rubberbanding effect). Prior to recent updates this was a non issue. As of late, I cannot aim worth a damn. I must practically give up on hitting moving targets with a tank shell. The FPS weapons are fine, just I've noticed that turrets and such jutter around instead of a smooth rotation. Anyone else?
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NoxiousFumes Sep 16, 2017 @ 4:28am 
Yes, same here.
The developer is aware of it, but can't really fix it (afaik) because of multiplayer syncing issues.
Lizzard Sep 16, 2017 @ 7:21am 
Originally posted by zGRIFFINz (OST):
Ok so this is a pressing matter. Is it just me, or during MP servers, are your actuators acting extremely laggy (rubberbanding effect). Prior to recent updates this was a non issue. As of late, I cannot aim worth a damn. I must practically give up on hitting moving targets with a tank shell. The FPS weapons are fine, just I've noticed that turrets and such jutter around instead of a smooth rotation. Anyone else?

This is the reason some of my actuator-heavy creations like the destructable cars, don't work in multiplayer. :(
Stake From JateFarm Sep 16, 2017 @ 11:28am 
Damn, was looking for some hope. Funny thing is, they didn't use to be like this. An update brought about them. Also, I asked the people in my server if they had the issues recently and they said no nothing like what I have described.
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Showing 1-4 of 4 comments
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Date Posted: Aug 22, 2017 @ 4:53pm
Posts: 4