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Laporkan kesalahan penerjemahan
We've been distracted with some computer issues (blown motherboard, replacement works but the CPU we used is dead, hence we are a machine down..) - but we're still working away at the next release - I've updated the release history to be much more accurate now :D
- DV
We needed to add support for using the thumb controller to rotate, teleport, etc.. and it just broken a lot of stuff but the good news is that we're almost there..
So expect all that new stuff before the weekend, we go in to final testing tomorrow :D
DV
We're almost there :)
The new release has been tested on both Vive and Oculus, and we're just doing some tidy up in the next 48 hours...
So expect the release this Friday morning (UK time!)
DV
Posted this in the review, but paste here again for your information:
---------
I appreciate your honest feed back, and if your looking for the "full" zombie experience then we fully appreciate we need to get more of those features in and get some general polish done!
Unfortunately we lost our main dev machine (just died..) and after new 2 motherboards and 2 cpu's we finally got it working again.. This and some long overdue holidays really delayed us way more than we wanted - our fast release every few weeks stopped for 8!
It would be great if you could write a total list of the things you think are required for the full experience.. Such as:
1) Need a "uber machine" (upgrade weapons)
2) The gun sounds from X game are the best, can you get them like that..
3) Better movement means Y
4) I'd love to see weapon Z, I'd use it like this: XYZ
We are completely community lead and we need this feedback to really get things sorted..
I determined to turn that negative into a positive, just give us the information and the chance :D
- James
-Poon
I'm looking forward to your list of features and things you think we need to tweak..
We're currently exploring a new animation system for zombies, another negative review stated quite clearly that they weren't the best.. so we're going to more dynamic animations, with reactions, etc. :)
- James